Implement shader resource tables (#1165)

* Implement shader resource tables

* fix after rebase + squash

* address some review comments

* fix pipeline_common

* cleanup debug stuff

* switch to using single codegenerator
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baggins183 2024-10-31 23:55:53 -07:00 committed by GitHub
parent 7b16085c59
commit 9ec75c3feb
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30 changed files with 740 additions and 119 deletions

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@ -14,6 +14,8 @@ public:
DecoderImpl();
~DecoderImpl();
std::string disassembleInst(ZydisDecodedInstruction& inst, ZydisDecodedOperand* operands,
u64 address);
void printInst(ZydisDecodedInstruction& inst, ZydisDecodedOperand* operands, u64 address);
void printInstruction(void* code, u64 address);
ZyanStatus decodeInstruction(ZydisDecodedInstruction& inst, ZydisDecodedOperand* operands,