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gnm: Implement sceGnmDrawIndexIndirectMulti (#2889)
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5 changed files with 86 additions and 20 deletions
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@ -51,7 +51,9 @@ s32 PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti(u32* cmdbuf, u32 size, u32 da
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u32 max_count, u64 count_addr, u32 shader_stage,
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u32 vertex_sgpr_offset, u32 instance_sgpr_offset,
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u32 flags);
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int PS4_SYSV_ABI sceGnmDrawIndexIndirectMulti();
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int PS4_SYSV_ABI sceGnmDrawIndexIndirectMulti(u32* cmdbuf, u32 size, u32 data_offset, u32 max_count,
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u32 shader_stage, u32 vertex_sgpr_offset,
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u32 instance_sgpr_offset, u32 flags);
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int PS4_SYSV_ABI sceGnmDrawIndexMultiInstanced();
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s32 PS4_SYSV_ABI sceGnmDrawIndexOffset(u32* cmdbuf, u32 size, u32 index_offset, u32 index_count,
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u32 flags);
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