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https://github.com/shadps4-emu/shadPS4.git
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qt: save gui settings to separate file (#2984)
* initial save classes for gui save file * fixup * some more settings passed to the new saving file * even more variables parsing * more settings * fixup * more settings * more settings * clang fix * fixed wrong setting * more setting * more setting * added ca_ES * rename to general_settings * added set-addon-folder in main * fixup * fixup2 * added sr_CS * Update CMakeLists.txt --------- Co-authored-by: kalaposfos13 <153381648+kalaposfos13@users.noreply.github.com>
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19 changed files with 383 additions and 370 deletions
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@ -26,25 +26,18 @@ bool GetLoadGameSizeEnabled();
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std::filesystem::path GetSaveDataPath();
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void setLoadGameSizeEnabled(bool enable);
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bool getIsFullscreen();
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bool getShowLabelsUnderIcons();
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bool setShowLabelsUnderIcons();
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std::string getFullscreenMode();
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bool isNeoModeConsole();
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bool isDevKitConsole();
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bool getPlayBGM();
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int getBGMvolume();
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bool getisTrophyPopupDisabled();
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bool getEnableDiscordRPC();
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bool getCompatibilityEnabled();
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bool getCheckCompatibilityOnStartup();
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int getBackgroundImageOpacity();
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bool getShowBackgroundImage();
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bool getPSNSignedIn();
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std::string getLogFilter();
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std::string getLogType();
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std::string getUserName();
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std::string getUpdateChannel();
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std::string getChooseHomeTab();
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s16 getCursorState();
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@ -69,8 +62,6 @@ bool allowHDR();
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bool debugDump();
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bool collectShadersForDebug();
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bool showSplash();
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bool autoUpdate();
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bool alwaysShowChangelog();
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std::string sideTrophy();
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bool nullGpu();
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bool copyGPUCmdBuffers();
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@ -83,8 +74,6 @@ u32 vblankDiv();
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void setDebugDump(bool enable);
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void setCollectShaderForDebug(bool enable);
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void setShowSplash(bool enable);
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void setAutoUpdate(bool enable);
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void setAlwaysShowChangelog(bool enable);
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void setSideTrophy(std::string side);
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void setNullGpu(bool enable);
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void setAllowHDR(bool enable);
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@ -97,21 +86,16 @@ void setScreenHeight(u32 height);
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void setIsFullscreen(bool enable);
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void setFullscreenMode(std::string mode);
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void setisTrophyPopupDisabled(bool disable);
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void setPlayBGM(bool enable);
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void setBGMvolume(int volume);
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void setEnableDiscordRPC(bool enable);
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void setLanguage(u32 language);
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void setNeoMode(bool enable);
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void setUserName(const std::string& type);
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void setUpdateChannel(const std::string& type);
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void setChooseHomeTab(const std::string& type);
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void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config);
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void setAllGameInstallDirs(const std::vector<GameInstallDir>& dirs_config);
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void setSaveDataPath(const std::filesystem::path& path);
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void setCompatibilityEnabled(bool use);
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void setCheckCompatibilityOnStartup(bool use);
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void setBackgroundImageOpacity(int opacity);
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void setShowBackgroundImage(bool show);
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void setPSNSignedIn(bool sign);
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void setCursorState(s16 cursorState);
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@ -141,38 +125,19 @@ void setVkHostMarkersEnabled(bool enable);
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void setVkGuestMarkersEnabled(bool enable);
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// Gui
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void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);
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bool addGameInstallDir(const std::filesystem::path& dir, bool enabled = true);
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void removeGameInstallDir(const std::filesystem::path& dir);
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void setGameInstallDirEnabled(const std::filesystem::path& dir, bool enabled);
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void setAddonInstallDir(const std::filesystem::path& dir);
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void setMainWindowTheme(u32 theme);
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void setIconSize(u32 size);
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void setIconSizeGrid(u32 size);
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void setSliderPosition(u32 pos);
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void setSliderPositionGrid(u32 pos);
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void setTableMode(u32 mode);
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void setMainWindowWidth(u32 width);
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void setMainWindowHeight(u32 height);
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void setElfViewer(const std::vector<std::string>& elfList);
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void setRecentFiles(const std::vector<std::string>& recentFiles);
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void setEmulatorLanguage(std::string language);
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u32 getMainWindowGeometryX();
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u32 getMainWindowGeometryY();
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u32 getMainWindowGeometryW();
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u32 getMainWindowGeometryH();
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const std::vector<std::filesystem::path> getGameInstallDirs();
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const std::vector<bool> getGameInstallDirsEnabled();
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std::filesystem::path getAddonInstallDir();
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u32 getMainWindowTheme();
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u32 getIconSize();
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u32 getIconSizeGrid();
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u32 getSliderPosition();
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u32 getSliderPositionGrid();
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u32 getTableMode();
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u32 getMainWindowWidth();
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u32 getMainWindowHeight();
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std::vector<std::string> getElfViewer();
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std::vector<std::string> getRecentFiles();
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std::string getEmulatorLanguage();
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