Merge branch 'main' into shader_cache

This commit is contained in:
Fire Cube 2025-06-26 08:19:51 +02:00
commit a4ae1dea06
2 changed files with 4 additions and 13 deletions

View file

@ -25,18 +25,9 @@
{
"name": "x64-Clang-Debug",
"displayName": "Clang x64 Debug",
"generator": "Ninja",
"binaryDir": "${sourceDir}/Build/x64-Clang-Debug",
"inherits": ["x64-Clang-Base"],
"cacheVariables": {
"CMAKE_C_COMPILER": "clang-cl",
"CMAKE_CXX_COMPILER": "clang-cl",
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_INSTALL_PREFIX": "${sourceDir}/Install/x64-Clang-Debug"
},
"vendor": {
"microsoft.com/VisualStudioSettings/CMake/1.0": {
"intelliSenseMode": "windows-clang-x64"
}
"CMAKE_BUILD_TYPE": "Debug"
}
},
{

View file

@ -1,7 +1,7 @@
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
file(GLOB QT_KITS LIST_DIRECTORIES true "C:/Qt/*/msvc*")
file(GLOB QT_KITS LIST_DIRECTORIES true "C:/Qt/*/msvc*_64")
list(SORT QT_KITS COMPARE NATURAL)
list(REVERSE QT_KITS)
if(QT_KITS)
@ -9,6 +9,6 @@ if(QT_KITS)
set(CMAKE_PREFIX_PATH "${QT_PREFIX}" CACHE PATH "Qt prefix autodetected" FORCE)
message(STATUS "Auto-detected Qt prefix: ${QT_PREFIX}")
else()
message(WARNING "findQt.cmake: no QtDirectory found in C:/Qt please set CMAKE_PREFIX_PATH manually")
message(STATUS "findQt.cmake: no QtDirectory found in C:/Qt please set CMAKE_PREFIX_PATH manually")
endif()