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Separate Updates from Game Folder (#1026)
* separate updates implementation * clang format clang format clang format clang format clang hates me work please * hotfix: check for sfo file instead of the folder * tiny change * refactor * forgot to change this over * add review changes * use operator
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10 changed files with 135 additions and 12 deletions
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@ -19,6 +19,7 @@ bool isFullscreenMode();
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bool getPlayBGM();
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int getBGMvolume();
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bool getEnableDiscordRPC();
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bool getSeparateUpdateEnabled();
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std::string getLogFilter();
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std::string getLogType();
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@ -62,6 +63,7 @@ void setLanguage(u32 language);
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void setNeoMode(bool enable);
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void setUserName(const std::string& type);
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void setUpdateChannel(const std::string& type);
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void setSeparateUpdateEnabled(bool use);
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void setCursorState(s16 cursorState);
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void setCursorHideTimeout(int newcursorHideTimeout);
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