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shader_recompiler: More instructions
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12 changed files with 93 additions and 21 deletions
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@ -1119,6 +1119,8 @@ F32F64 IREmitter::ConvertUToF(size_t dest_bitsize, size_t src_bitsize, const Val
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switch (dest_bitsize) {
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case 32:
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switch (src_bitsize) {
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case 16:
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return Inst<F32>(Opcode::ConvertF32U16, value);
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case 32:
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return Inst<F32>(Opcode::ConvertF32U32, value);
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}
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@ -1139,7 +1141,7 @@ F32F64 IREmitter::ConvertIToF(size_t dest_bitsize, size_t src_bitsize, bool is_s
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: ConvertUToF(dest_bitsize, src_bitsize, value);
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}
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U32U64 IREmitter::UConvert(size_t result_bitsize, const U32U64& value) {
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U16U32U64 IREmitter::UConvert(size_t result_bitsize, const U16U32U64& value) {
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throw NotImplementedException("Conversion from {} to {} bits", value.Type(), result_bitsize);
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}
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