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shader_recompiler: Rework image read/write emit. (#1819)
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15 changed files with 88 additions and 88 deletions
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@ -325,17 +325,14 @@ public:
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TextureInstInfo info);
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[[nodiscard]] Value ImageGatherDref(const Value& handle, const Value& coords,
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const Value& offset, const F32& dref, TextureInstInfo info);
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[[nodiscard]] Value ImageFetch(const Value& handle, const Value& coords, const U32& lod,
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const Value& offset, const U32& multisampling,
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TextureInstInfo info);
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[[nodiscard]] Value ImageGradient(const Value& handle, const Value& coords,
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const Value& derivatives_dx, const Value& derivatives_dy,
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const Value& offset, const F32& lod_clamp,
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TextureInstInfo info);
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[[nodiscard]] Value ImageRead(const Value& handle, const Value& coords, const U32& lod,
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TextureInstInfo info);
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void ImageWrite(const Value& handle, const Value& coords, const U32& lod, const Value& color,
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TextureInstInfo info);
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const U32& multisampling, TextureInstInfo info);
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void ImageWrite(const Value& handle, const Value& coords, const U32& lod,
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const U32& multisampling, const Value& color, TextureInstInfo info);
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void EmitVertex();
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void EmitPrimitive();
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