added library to print system info to be able to debug user files better

This commit is contained in:
georgemoralis 2024-07-04 14:30:34 +03:00
parent fd39c50910
commit a91c049754
6 changed files with 26 additions and 1 deletions

View file

@ -15,12 +15,14 @@
#include "common/logging/backend.h"
#include "common/path_util.h"
#include "common/singleton.h"
#include "common/version.h"
#include "core/file_sys/fs.h"
#include "core/libraries/kernel/thread_management.h"
#include "core/libraries/libs.h"
#include "core/linker.h"
#include "core/memory.h"
#include "emulator.h"
#include "hwinfo/hwinfo.h"
Frontend::WindowSDL* g_window = nullptr;
@ -40,6 +42,8 @@ Emulator::Emulator()
// Start logger.
Common::Log::Initialize();
Common::Log::Start();
LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::VERSION);
PrintSystemInfo();
}
Emulator::~Emulator() {
@ -177,4 +181,17 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file) {
}
}
void Emulator::PrintSystemInfo() {
auto cpus = hwinfo::getAllCPUs();
for (const auto& cpu : cpus) {
LOG_INFO(Loader, "CPU #{} {}", cpu.id(), cpu.modelName());
}
hwinfo::OS os;
LOG_INFO(Loader, "{}", os.name());
auto gpus = hwinfo::getAllGPUs();
for (auto& gpu : gpus) {
LOG_INFO(Loader, "GPU #{} {}", gpu.id(), gpu.name());
}
}
} // namespace Core