diff --git a/.github/workflows/windows-qt.yml b/.github/workflows/windows-qt.yml
index 7cad4630c..7d3024487 100644
--- a/.github/workflows/windows-qt.yml
+++ b/.github/workflows/windows-qt.yml
@@ -29,13 +29,13 @@ jobs:
uses: jurplel/install-qt-action@v4
with:
arch: win64_msvc2019_64
- version: 6.7.1
+ version: 6.7.2
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -T ClangCL -DENABLE_QT_GUI=ON
-
+
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
diff --git a/.gitmodules b/.gitmodules
index 4a8ac3b80..d69657228 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -51,7 +51,7 @@
url = https://github.com/zyantific/zydis.git
[submodule "externals/sirit"]
path = externals/sirit
- url = https://github.com/shadps4-emu/sirit
+ url = https://github.com/shadps4-emu/sirit.git
[submodule "externals/xxhash"]
path = externals/xxhash
url = https://github.com/Cyan4973/xxHash.git
diff --git a/README.md b/README.md
index 4e5cd02c0..eaf24cbd5 100644
--- a/README.md
+++ b/README.md
@@ -9,36 +9,28 @@ SPDX-License-Identifier: GPL-2.0-or-later
shadPS4
+
-
-
+
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
# shadPS4
@@ -50,7 +42,7 @@ Check us on [**X (twitter)**](https://x.com/shadps4) or on our [**website**](htt
# Status
-In development, 2D games are working like [**Sonic Mania**](https://www.youtube.com/watch?v=AAHoNzhHyCU), Undertale, Momodora and others...
+In development, small games are working like [**Sonic Mania**](https://www.youtube.com/watch?v=AAHoNzhHyCU), [**Undertale**](https://youtu.be/5zIvdy65Ro4), [**Dysmantle**](https://youtu.be/b9xzhLBdESE) and others...
# Why?
diff --git a/externals/glslang b/externals/glslang
index a92c61f84..2d8b71fc6 160000
--- a/externals/glslang
+++ b/externals/glslang
@@ -1 +1 @@
-Subproject commit a92c61f8456fa9731c0b000a2c6fc52a740c2be7
+Subproject commit 2d8b71fc63578a93726c05e0565c3ef064bdc1ba
diff --git a/externals/vulkan-headers b/externals/vulkan-headers
index 05fe2cc91..e3c37e6e1 160000
--- a/externals/vulkan-headers
+++ b/externals/vulkan-headers
@@ -1 +1 @@
-Subproject commit 05fe2cc910a68c9ba5dac07db46ef78573acee72
+Subproject commit e3c37e6e184a232e10b01dff5a065ce48c047f88
diff --git a/externals/xxhash b/externals/xxhash
index b0adcc541..805c00b68 160000
--- a/externals/xxhash
+++ b/externals/xxhash
@@ -1 +1 @@
-Subproject commit b0adcc54188c3130b1793e7b19c62eb1e669f7df
+Subproject commit 805c00b68fa754200ada0c207ffeaa7a4409377c
diff --git a/src/qt_gui/game_list_frame.cpp b/src/qt_gui/game_list_frame.cpp
index f0ba113ef..5bc00c7f9 100644
--- a/src/qt_gui/game_list_frame.cpp
+++ b/src/qt_gui/game_list_frame.cpp
@@ -1,5 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
-// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "game_list_frame.h"