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shader_recompiler: fix for pattern detection in TryDisableAnisoLod0
Also fix for forgotten log message params.
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2 changed files with 7 additions and 4 deletions
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@ -291,8 +291,10 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
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}
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case MemoryOpTypes::ORBIS_KERNEL_MAP_OP_TYPE_PROTECT: {
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// By now, ignore protection and log it instead
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LOG_WARNING(Kernel_Vmm, "entry = {}, operation = {}, len = {:#x}, type = {} "
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"is UNSUPPORTED and skipped");
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LOG_WARNING(Kernel_Vmm,
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"entry = {}, operation = {}, len = {:#x}, type = {} "
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"is UNSUPPORTED and skipped",
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i, entries[i].operation, entries[i].length, (u8)entries[i].type);
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break;
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}
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default: {
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