shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739)

* shader_recompiler: Use VK_AMD_shader_trinary_minmax when available.

* shader_recompiler: Simplify signed/unsigned trinary instruction variants.
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squidbus 2025-04-02 13:36:54 -07:00 committed by GitHub
parent eb300d0aa7
commit afd0251dd2
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13 changed files with 168 additions and 34 deletions

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@ -26,6 +26,7 @@ struct Profile {
bool support_legacy_vertex_attributes{};
bool supports_image_load_store_lod{};
bool supports_native_cube_calc{};
bool supports_trinary_minmax{};
bool supports_robust_buffer_access{};
bool has_broken_spirv_clamp{};
bool lower_left_origin_mode{};