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shader_recompiler: Implement S_BCNT1_I32_B64 and S_FF1_I32_B64 (#1889)
* shader_recompiler: Implement S_BCNT1_I32_B64 * shader_recompiler: Implement S_FF1_I32_B64 * shader_recompiler: Implement IEqual for 64-bit. * shader_recompiler: Fix immediate type in S_FF1_I32_B32
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9 changed files with 68 additions and 12 deletions
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@ -304,10 +304,12 @@ Id EmitBitFieldSExtract(EmitContext& ctx, IR::Inst* inst, Id base, Id offset, Id
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Id EmitBitFieldUExtract(EmitContext& ctx, IR::Inst* inst, Id base, Id offset, Id count);
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Id EmitBitReverse32(EmitContext& ctx, Id value);
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Id EmitBitCount32(EmitContext& ctx, Id value);
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Id EmitBitCount64(EmitContext& ctx, Id value);
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Id EmitBitwiseNot32(EmitContext& ctx, Id value);
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Id EmitFindSMsb32(EmitContext& ctx, Id value);
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Id EmitFindUMsb32(EmitContext& ctx, Id value);
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Id EmitFindILsb32(EmitContext& ctx, Id value);
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Id EmitFindILsb64(EmitContext& ctx, Id value);
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Id EmitSMin32(EmitContext& ctx, Id a, Id b);
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Id EmitUMin32(EmitContext& ctx, Id a, Id b);
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Id EmitSMax32(EmitContext& ctx, Id a, Id b);
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@ -318,7 +320,8 @@ Id EmitSLessThan32(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitSLessThan64(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitULessThan32(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitULessThan64(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitIEqual(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitIEqual32(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitIEqual64(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitSLessThanEqual(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitULessThanEqual(EmitContext& ctx, Id lhs, Id rhs);
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Id EmitSGreaterThan(EmitContext& ctx, Id lhs, Id rhs);
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