Change Background Image for games (#2334)

* Added opacity change instead of blur for background image

* Fixed integer overflow when refreshing grid list

* Added slider to control background image opacity

* Added show background image button

* Added UI code for checkbox and English and Spanish translations for new UI elements

* Removed background image caching

* Background image update on apply/save

* Only recompute image if opacity or game changes

* Fixed segfault when trying to change opacity after table refresh

* Placed background image settings under GUI in settings file
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pdaloxd 2025-02-04 08:33:38 +01:00 committed by GitHub
parent 363604c6f0
commit b6ad512e34
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GPG key ID: B5690EEEBB952194
13 changed files with 279 additions and 56 deletions

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@ -33,6 +33,8 @@ private:
std::shared_ptr<CompatibilityInfoClass> m_compat_info;
std::shared_ptr<QVector<GameInfo>> m_games_shared;
bool validCellSelected = false;
int m_last_opacity = -1; // Track last opacity to avoid unnecessary recomputation
std::filesystem::path m_current_game_path; // Track current game path to detect changes
public:
explicit GameGridFrame(std::shared_ptr<GameInfoClass> game_info_get,