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Change Background Image for games (#2334)
* Added opacity change instead of blur for background image * Fixed integer overflow when refreshing grid list * Added slider to control background image opacity * Added show background image button * Added UI code for checkbox and English and Spanish translations for new UI elements * Removed background image caching * Background image update on apply/save * Only recompute image if opacity or game changes * Fixed segfault when trying to change opacity after table refresh * Placed background image settings under GUI in settings file
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13 changed files with 279 additions and 56 deletions
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@ -44,11 +44,14 @@ private:
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QList<QAction*> m_columnActs;
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GameInfoClass* game_inf_get = nullptr;
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bool ListSortedAsc = true;
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QTableWidgetItem* m_current_item = nullptr;
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int m_last_opacity = -1; // Track last opacity to avoid unnecessary recomputation
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std::filesystem::path m_current_game_path; // Track current game path to detect changes
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public:
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void PopulateGameList(bool isInitialPopulation = true);
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void ResizeIcons(int iconSize);
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QTableWidgetItem* GetCurrentItem();
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QImage backgroundImage;
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GameListUtils m_game_list_utils;
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GuiContextMenus m_gui_context_menus;
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