Change Background Image for games (#2334)

* Added opacity change instead of blur for background image

* Fixed integer overflow when refreshing grid list

* Added slider to control background image opacity

* Added show background image button

* Added UI code for checkbox and English and Spanish translations for new UI elements

* Removed background image caching

* Background image update on apply/save

* Only recompute image if opacity or game changes

* Fixed segfault when trying to change opacity after table refresh

* Placed background image settings under GUI in settings file
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pdaloxd 2025-02-04 08:33:38 +01:00 committed by GitHub
parent 363604c6f0
commit b6ad512e34
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GPG key ID: B5690EEEBB952194
13 changed files with 279 additions and 56 deletions

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@ -44,11 +44,14 @@ private:
QList<QAction*> m_columnActs;
GameInfoClass* game_inf_get = nullptr;
bool ListSortedAsc = true;
QTableWidgetItem* m_current_item = nullptr;
int m_last_opacity = -1; // Track last opacity to avoid unnecessary recomputation
std::filesystem::path m_current_game_path; // Track current game path to detect changes
public:
void PopulateGameList(bool isInitialPopulation = true);
void ResizeIcons(int iconSize);
QTableWidgetItem* GetCurrentItem();
QImage backgroundImage;
GameListUtils m_game_list_utils;
GuiContextMenus m_gui_context_menus;