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vulkan: Emulate depth clip control when extension is not available. (#762)
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7 changed files with 38 additions and 12 deletions
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@ -63,9 +63,10 @@ using VsOutputMap = std::array<VsOutput, 4>;
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struct VertexRuntimeInfo {
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boost::container::static_vector<VsOutputMap, 3> outputs;
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bool emulate_depth_negative_one_to_one{};
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bool operator==(const VertexRuntimeInfo& other) const noexcept {
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return true;
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return emulate_depth_negative_one_to_one == other.emulate_depth_negative_one_to_one;
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}
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};
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