video_core: Add basic command list processing (#117)

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TheTurtle 2024-04-30 01:23:28 +03:00 committed by GitHub
parent 2696733cad
commit b94efcba5a
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18 changed files with 1560 additions and 163 deletions

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@ -1,13 +1,21 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/gnmdriver/gnmdriver.h"
#include "core/libraries/libs.h"
#include "video_core/amdgpu/liverpool.h"
#include "video_core/amdgpu/pm4_cmds.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
namespace Libraries::GnmDriver {
using namespace AmdGpu;
static std::unique_ptr<AmdGpu::Liverpool> liverpool;
int PS4_SYSV_ABI sceGnmAddEqEvent() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
return ORBIS_OK;
@ -133,19 +141,45 @@ int PS4_SYSV_ABI sceGnmDispatchInitDefaultHardwareState() {
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceGnmDrawIndex(u32* cmd, u64 size, u32 index_count, const void* index_addr,
s32 PS4_SYSV_ABI sceGnmDrawIndex(u32* cmdbuf, u64 size, u32 index_count, uintptr_t index_addr,
u32 flags, u32 type) {
LOG_INFO(Lib_GnmDriver,
"(STUBBED) called cmd_buffer = 0x{:x} size = {} index_count = {} index_addr = 0x{:x} "
"flags = 0x{:x} type = {}",
reinterpret_cast<uint64_t>(cmd), size, index_count,
reinterpret_cast<uint64_t>(index_addr), flags, type);
return 0;
reinterpret_cast<uint64_t>(cmdbuf), size, index_count, index_addr, flags, type);
if (cmdbuf && (size == 10) && (index_addr != 0) && (index_addr & 1) == 0 &&
(flags & 0x1ffffffe) == 0) {
const auto predicate = flags & 1 ? PM4Predicate::PredEnable : PM4Predicate::PredDisable;
auto* draw_index = reinterpret_cast<PM4CmdDrawIndex2*>(cmdbuf);
draw_index->header =
PM4Type3Header{PM4ItOpcode::DrawIndex2, 4, PM4ShaderType::ShaderGraphics, predicate};
draw_index->maxSize = index_count;
draw_index->indexBaseLo = u32(index_addr);
draw_index->indexBaseHi = u32(index_addr >> 32);
draw_index->indexCount = index_count;
draw_index->drawInitiator = 0;
cmdbuf[6] = 0xc0021000;
cmdbuf[7] = 0;
return ORBIS_OK;
}
return -1;
}
int PS4_SYSV_ABI sceGnmDrawIndexAuto() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceGnmDrawIndexAuto(u32* cmdbuf, u32 size, u32 index_count, u32 flags) {
LOG_INFO(Lib_GnmDriver, "called");
if (cmdbuf && (size == 7) && (flags & 0x1ffffffe) == 0) {
*cmdbuf = flags & 1 | 0xc0012d00;
cmdbuf[1] = index_count;
cmdbuf[2] = 2;
cmdbuf[3] = 0xc0021000;
cmdbuf[4] = 0;
return ORBIS_OK;
}
return -1;
}
int PS4_SYSV_ABI sceGnmDrawIndexIndirect() {
@ -653,8 +687,39 @@ int PS4_SYSV_ABI sceGnmSetPsShader() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmSetPsShader350() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
int PS4_SYSV_ABI sceGnmSetPsShader350(u32* cmdBuffer, u32 numDwords, const u32* psRegs) {
if (!cmdBuffer || numDwords <= 0x27) {
return -1;
}
if (!psRegs) {
cmdBuffer = PM4CmdSetData::SetShReg(cmdBuffer, 8u, 0u,
0u); // SPI_SHADER_PGM_LO_PS/SPI_SHADER_PGM_HI_PS
cmdBuffer = PM4CmdSetData::SetContextReg(cmdBuffer, 0x203u, 0u); // DB_SHADER_CONTROL
cmdBuffer = PM4CmdSetData::SetContextReg(cmdBuffer, 0x8fu, 0xfu); // CB_SHADER_MASK
*(u64*)cmdBuffer = 0xc01c1000;
} else {
if (psRegs[1] != 0) {
LOG_ERROR(Lib_GnmDriver, "Invalid shader address.");
return -1;
}
u32* start = cmdBuffer;
cmdBuffer = PM4CmdSetData::SetShReg(cmdBuffer, 8u, psRegs[0],
0u); // SPI_SHADER_PGM_LO_PS/SPI_SHADER_PGM_HI_PS
cmdBuffer = PM4CmdSetData::SetShReg(
cmdBuffer, 10u, psRegs[2],
psRegs[3]); // SPI_SHADER_USER_DATA_PS_4/SPI_SHADER_USER_DATA_PS_5
cmdBuffer = PM4CmdSetData::SetContextReg(
cmdBuffer, 0x1c4u, psRegs[4], psRegs[5]); // SPI_SHADER_Z_FORMAT/SPI_SHADER_COL_FORMAT
cmdBuffer = PM4CmdSetData::SetContextReg(cmdBuffer, 0x1b3u, psRegs[6],
psRegs[7]); // SPI_PS_INPUT_ENA
cmdBuffer = PM4CmdSetData::SetContextReg(cmdBuffer, 0x1b6u, psRegs[8]); // SPI_PS_IN_CONTROL
cmdBuffer = PM4CmdSetData::SetContextReg(cmdBuffer, 0x1b8u, psRegs[9]); // SPI_BARYC_CNTL
cmdBuffer =
PM4CmdSetData::SetContextReg(cmdBuffer, 0x203u, psRegs[10]); // DB_SHADER_CONTROL
cmdBuffer = PM4CmdSetData::SetContextReg(cmdBuffer, 0x8fu, psRegs[11]); // CB_SHADER_MASK
*(u64*)cmdBuffer = 0xc00a1000;
}
return ORBIS_OK;
}
@ -688,14 +753,42 @@ int PS4_SYSV_ABI sceGnmSetVgtControl() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmSetVsShader(u32* cmd, u64 size, const u32* vs_regs, u32 shader_modifier) {
int PS4_SYSV_ABI sceGnmSetVsShader(u32* cmdbuf, u64 size, const u32* vs_regs, u32 shader_modifier) {
LOG_INFO(Lib_GnmDriver,
"(STUBBED) called cmd_buffer = 0x{:x} size = {} shader_modifier = {} vs_reg0 = "
"(STUBBED) called cmd_buffer = 0x{:x} size = {} shader_modifier = {} vs_reg0 = "
"0x{:x} vs_reg1 = 0x{:x} vs_reg2 = 0x{:x} vs_reg3 = 0x{:x} vs_reg4 = 0x{:x} vs_reg5 = "
"0x{:x} vs_reg6 = 0x{:x}",
reinterpret_cast<uint64_t>(cmd), size, shader_modifier, vs_regs[0], vs_regs[1],
reinterpret_cast<uint64_t>(cmdbuf), size, shader_modifier, vs_regs[0], vs_regs[1],
vs_regs[2], vs_regs[3], vs_regs[4], vs_regs[5], vs_regs[6]);
return 0;
if (!cmdbuf || size <= 0x1c) {
return -1;
}
if (!vs_regs) {
LOG_ERROR(Lib_GnmDriver, "Null pointer passed as argument");
return -1;
}
if (shader_modifier & 0xfcfffc3f) {
LOG_ERROR(Lib_GnmDriver, "Invalid modifier mask");
return -1;
}
if (vs_regs[1] != 0) {
LOG_ERROR(Lib_GnmDriver, "Invalid shader address");
return -1;
}
const u32 var = shader_modifier == 0 ? vs_regs[2] : (vs_regs[2] & 0xfcfffc3f | shader_modifier);
cmdbuf = PM4CmdSetData::SetShReg(cmdbuf, 0x48u, vs_regs[0], 0u); // SPI_SHADER_PGM_LO_VS
cmdbuf = PM4CmdSetData::SetShReg(cmdbuf, 0x4au, var, vs_regs[3]); // SPI_SHADER_PGM_RSRC1_VS
cmdbuf = PM4CmdSetData::SetContextReg(cmdbuf, 0x207u, vs_regs[6]); // PA_CL_VS_OUT_CNTL
cmdbuf = PM4CmdSetData::SetContextReg(cmdbuf, 0x1b1u, vs_regs[4]); // SPI_VS_OUT_CONFIG
cmdbuf = PM4CmdSetData::SetContextReg(cmdbuf, 0x1c3u, vs_regs[5]); // SPI_SHADER_POS_FORMAT
*(u64*)cmdbuf = 0xc00a1000;
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmSetWaveLimitMultiplier() {
@ -903,8 +996,35 @@ int PS4_SYSV_ABI sceGnmSubmitAndFlipCommandBuffersForWorkload() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmSubmitCommandBuffers() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
int PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, void* dcbGpuAddrs[], u32* dcbSizesInBytes,
void* ccbGpuAddrs[], u32* ccbSizesInBytes) {
LOG_INFO(Lib_GnmDriver, "called");
ASSERT_MSG(count == 1, "Multiple command buffer submission is unsupported!");
if (!dcbGpuAddrs || !dcbSizesInBytes) {
LOG_ERROR(Lib_GnmDriver, "dcbGpuAddrs and dcbSizesInBytes must not be NULL");
return 0x80d11000;
}
for (u32 i = 0; i < count; i++) {
if (dcbSizesInBytes[i] == 0) {
LOG_ERROR(Lib_GnmDriver, "Submitting a null DCB {}", i);
return 0x80d11000;
}
if (dcbSizesInBytes[i] > 0x3ffffc) {
LOG_ERROR(Lib_GnmDriver, "dcbSizesInBytes[{}] ({}) is limited to (2*20)-1 DWORDS", i,
dcbSizesInBytes[i]);
return 0x80d11000;
}
if (ccbSizesInBytes && ccbSizesInBytes[i] > 0x3ffffc) {
LOG_ERROR(Lib_GnmDriver, "ccbSizesInBytes[{}] ({}) is limited to (2*20)-1 DWORDS", i,
ccbSizesInBytes[i]);
return 0x80d11000;
}
}
liverpool->ProcessCmdList(reinterpret_cast<u32*>(dcbGpuAddrs[0]), dcbSizesInBytes[0]);
return ORBIS_OK;
}
@ -1279,6 +1399,8 @@ int PS4_SYSV_ABI Func_F916890425496553() {
}
void RegisterlibSceGnmDriver(Core::Loader::SymbolsResolver* sym) {
liverpool = std::make_unique<AmdGpu::Liverpool>();
LIB_FUNCTION("b0xyllnVY-I", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmAddEqEvent);
LIB_FUNCTION("b08AgtPlHPg", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1,
sceGnmAreSubmitsAllowed);