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Merge branch 'Feature/initial-ps4-ime-keyboard' of https://github.com/w1naenator/shadPS4 into Feature/initial-ps4-ime-keyboard
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commit
ba5004fcd1
2 changed files with 3 additions and 2 deletions
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@ -169,7 +169,8 @@ void OnGameLoaded() {
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if (type == "mask_jump32")
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patchMask = MemoryPatcher::PatchMask::Mask_Jump32;
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if (type == "mask" || type == "mask_jump32" && !maskOffsetStr.empty()) {
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if ((type == "mask" || type == "mask_jump32") &&
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!maskOffsetStr.empty()) {
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maskOffsetValue = std::stoi(maskOffsetStr, 0, 10);
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}
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@ -1387,7 +1387,7 @@ void CheatsPatches::applyPatch(const QString& patchName, bool enabled) {
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if (type == "mask_jump32")
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patchMask = MemoryPatcher::PatchMask::Mask_Jump32;
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if (type == "mask" || type == "mask_jump32" && !maskOffsetStr.toStdString().empty()) {
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if ((type == "mask" || type == "mask_jump32") && !maskOffsetStr.toStdString().empty()) {
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maskOffsetValue = std::stoi(maskOffsetStr.toStdString(), 0, 10);
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}
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