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https://github.com/shadps4-emu/shadPS4.git
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dummy libscesavedatadialog
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parent
b0cd6e5178
commit
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6 changed files with 152 additions and 40 deletions
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@ -92,6 +92,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, Net) \
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SUB(Lib, NetCtl) \
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SUB(Lib, SaveData) \
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SUB(Lib, SaveDataDialog) \
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SUB(Lib, Http) \
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SUB(Lib, Ssl) \
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SUB(Lib, SysModule) \
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@ -29,46 +29,47 @@ enum class Level : u8 {
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* filter.cpp.
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*/
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enum class Class : u8 {
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Log, ///< Messages about the log system itself
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Common, ///< Library routines
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Common_Filesystem, ///< Filesystem interface library
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Common_Memory, ///< Memory mapping and management functions
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Core, ///< LLE emulation core
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Core_Linker, ///< The module linker
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Config, ///< Emulator configuration (including commandline)
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Debug, ///< Debugging tools
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Kernel, ///< The HLE implementation of the PS4 kernel.
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Kernel_Pthread, ///< The pthread implementation of the kernel.
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Kernel_Fs, ///< The filesystem implementation of the kernel.
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Kernel_Vmm, ///< The virtual memory implementation of the kernel.
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Kernel_Event, ///< The event management implementation of the kernel.
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Kernel_Sce, ///< The sony specific interfaces provided by the kernel.
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Lib, ///< HLE implementation of system library. Each major library
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///< should have its own subclass.
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Lib_LibC, ///< The LibC implementation.
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Lib_Kernel, ///< The LibKernel implementation.
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Lib_Pad, ///< The LibScePad implementation.
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Lib_GnmDriver, ///< The LibSceGnmDriver implementation.
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Lib_SystemService, ///< The LibSceSystemService implementation.
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Lib_UserService, ///< The LibSceUserService implementation.
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Lib_VideoOut, ///< The LibSceVideoOut implementation.
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Lib_CommonDlg, ///< The LibSceCommonDialog implementation.
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Lib_MsgDlg, ///< The LibSceMsgDialog implementation.
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Lib_AudioOut, ///< The LibSceAudioOut implementation.
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Lib_AudioIn, ///< The LibSceAudioIn implementation.
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Lib_Net, ///< The LibSceNet implementation.
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Lib_NetCtl, ///< The LibSecNetCtl implementation.
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Lib_SaveData, ///< The LibSceSaveData implementation.
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Lib_Ssl, ///< The LibSceSsl implementation.
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Lib_Http, ///< The LibSceHttp implementation.
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Lib_SysModule, ///< The LibSceSysModule implementation
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Frontend, ///< Emulator UI
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Render, ///< Video Core
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Render_Vulkan, ///< Vulkan backend
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Loader, ///< ROM loader
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Input, ///< Input emulation
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Tty, ///< Debug output from emu
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Count ///< Total number of logging classes
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Log, ///< Messages about the log system itself
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Common, ///< Library routines
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Common_Filesystem, ///< Filesystem interface library
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Common_Memory, ///< Memory mapping and management functions
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Core, ///< LLE emulation core
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Core_Linker, ///< The module linker
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Config, ///< Emulator configuration (including commandline)
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Debug, ///< Debugging tools
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Kernel, ///< The HLE implementation of the PS4 kernel.
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Kernel_Pthread, ///< The pthread implementation of the kernel.
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Kernel_Fs, ///< The filesystem implementation of the kernel.
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Kernel_Vmm, ///< The virtual memory implementation of the kernel.
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Kernel_Event, ///< The event management implementation of the kernel.
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Kernel_Sce, ///< The sony specific interfaces provided by the kernel.
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Lib, ///< HLE implementation of system library. Each major library
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///< should have its own subclass.
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Lib_LibC, ///< The LibC implementation.
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Lib_Kernel, ///< The LibKernel implementation.
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Lib_Pad, ///< The LibScePad implementation.
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Lib_GnmDriver, ///< The LibSceGnmDriver implementation.
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Lib_SystemService, ///< The LibSceSystemService implementation.
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Lib_UserService, ///< The LibSceUserService implementation.
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Lib_VideoOut, ///< The LibSceVideoOut implementation.
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Lib_CommonDlg, ///< The LibSceCommonDialog implementation.
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Lib_MsgDlg, ///< The LibSceMsgDialog implementation.
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Lib_AudioOut, ///< The LibSceAudioOut implementation.
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Lib_AudioIn, ///< The LibSceAudioIn implementation.
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Lib_Net, ///< The LibSceNet implementation.
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Lib_NetCtl, ///< The LibSecNetCtl implementation.
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Lib_SaveData, ///< The LibSceSaveData implementation.
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Lib_SaveDataDialog, ///< The LibSceSaveDataDialog implementation.
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Lib_Ssl, ///< The LibSceSsl implementation.
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Lib_Http, ///< The LibSceHttp implementation.
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Lib_SysModule, ///< The LibSceSysModule implementation
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Frontend, ///< Emulator UI
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Render, ///< Video Core
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Render_Vulkan, ///< Vulkan backend
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Loader, ///< ROM loader
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Input, ///< Input emulation
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Tty, ///< Debug output from emu
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Count ///< Total number of logging classes
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};
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} // namespace Common::Log
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