shader_recompiler: correct format for SSBO store op

This commit is contained in:
psucien 2024-06-16 21:21:19 +02:00
parent 37ceea2314
commit be67fdc9c9
2 changed files with 11 additions and 7 deletions

View file

@ -185,7 +185,7 @@ Id EmitLoadBufferF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address)
}
void EmitStoreBufferF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) {
UNREACHABLE();
EmitStoreBufferU32(ctx, inst, handle, address, value);
}
void EmitStoreBufferF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) {