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shader_recompiler: Misc shader fixes. (#2781)
* shader_recompiler: Fix frexp exponent type. * shader_recompiler: Implement V_CMP_CLASS_F32 negative class mask. * shader_recompiler: Define operands for DS_ORDERED_COUNT.
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5 changed files with 9 additions and 7 deletions
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@ -2784,8 +2784,7 @@ constexpr std::array<InstFormat, 256> InstructionFormatDS = {{
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// 62 = DS_APPEND
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{InstClass::DsAppendCon, InstCategory::DataShare, 3, 1, ScalarType::Uint32, ScalarType::Uint32},
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// 63 = DS_ORDERED_COUNT
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{InstClass::GdsOrdCnt, InstCategory::DataShare, 3, 1, ScalarType::Undefined,
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ScalarType::Undefined},
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{InstClass::GdsOrdCnt, InstCategory::DataShare, 3, 1, ScalarType::Uint32, ScalarType::Uint32},
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// 64 = DS_ADD_U64
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{InstClass::DsAtomicArith64, InstCategory::DataShare, 3, 1, ScalarType::Uint64,
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ScalarType::Uint64},
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@ -1010,8 +1010,10 @@ void Translator::V_CMP_CLASS_F32(const GcnInst& inst) {
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value = ir.FPIsNan(src0);
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} else if ((class_mask & IR::FloatClassFunc::Infinity) == IR::FloatClassFunc::Infinity) {
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value = ir.FPIsInf(src0);
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} else if ((class_mask & IR::FloatClassFunc::Negative) == IR::FloatClassFunc::Negative) {
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value = ir.FPLessThanEqual(src0, ir.Imm32(-0.f));
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} else {
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UNREACHABLE();
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UNREACHABLE_MSG("Unsupported float class mask: {:#x}", static_cast<u32>(class_mask));
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}
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} else {
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// We don't know the type yet, delay its resolution.
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