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shader_recompiler: Misc shader fixes. (#2781)
* shader_recompiler: Fix frexp exponent type. * shader_recompiler: Implement V_CMP_CLASS_F32 negative class mask. * shader_recompiler: Define operands for DS_ORDERED_COUNT.
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5 changed files with 9 additions and 7 deletions
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@ -25,6 +25,7 @@ enum class FloatClassFunc : u32 {
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NaN = SignalingNan | QuietNan,
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Infinity = PositiveInfinity | NegativeInfinity,
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Negative = NegativeInfinity | NegativeNormal | NegativeDenorm | NegativeZero,
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Finite = NegativeNormal | NegativeDenorm | NegativeZero | PositiveNormal | PositiveDenorm |
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PositiveZero,
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};
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