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video_core: Rewrite vulkan and videoout
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89 changed files with 5378 additions and 2150 deletions
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@ -74,7 +74,7 @@ void GameController::addState(const State& state) {
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m_states_num++;
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}
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void GameController::checKButton(int id, u32 button, bool isPressed) {
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void GameController::checkButton(int id, u32 button, bool isPressed) {
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std::scoped_lock lock{m_mutex};
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auto state = getLastState();
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state.time = Libraries::Kernel::sceKernelGetProcessTime();
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