mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-12 20:55:56 +00:00
Implement IMAGE_ATOMIC_FMIN and IMAGE_ATOMIC_FMAX for 32bit floats (#2820)
* Implement IMAGE_ATOMIC_FMIN and IMAGE_ATOMIC_FMAX for 32bit floats * Handle missing VK_EXT_shader_atomic_float2
This commit is contained in:
parent
a3bbf2274f
commit
c08f92aca1
16 changed files with 106 additions and 2 deletions
|
@ -270,6 +270,10 @@ void SetupCapabilities(const Info& info, const Profile& profile, EmitContext& ct
|
|||
if (info.has_image_query) {
|
||||
ctx.AddCapability(spv::Capability::ImageQuery);
|
||||
}
|
||||
if (info.uses_atomic_float_min_max) {
|
||||
ctx.AddExtension("SPV_EXT_shader_atomic_float_min_max");
|
||||
ctx.AddCapability(spv::Capability::AtomicFloat32MinMaxEXT);
|
||||
}
|
||||
if (info.uses_lane_id) {
|
||||
ctx.AddCapability(spv::Capability::GroupNonUniform);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue