mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-12 20:55:56 +00:00
Implement S_ABSDIFF_I32 shader instruction (#902)
This commit is contained in:
parent
ab201398b2
commit
c181102a02
2 changed files with 11 additions and 0 deletions
|
@ -103,6 +103,7 @@ public:
|
|||
void S_ADDK_I32(const GcnInst& inst);
|
||||
void S_MAX_U32(bool is_signed, const GcnInst& inst);
|
||||
void S_MIN_U32(bool is_signed, const GcnInst& inst);
|
||||
void S_ABSDIFF_I32(const GcnInst& inst);
|
||||
void S_CMPK(ConditionOp cond, bool is_signed, const GcnInst& inst);
|
||||
|
||||
// Scalar Memory
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue