Implement S_ABSDIFF_I32 shader instruction (#902)

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Luke Warner 2024-09-13 13:02:17 -04:00 committed by GitHub
parent ab201398b2
commit c181102a02
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2 changed files with 11 additions and 0 deletions

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@ -103,6 +103,7 @@ public:
void S_ADDK_I32(const GcnInst& inst);
void S_MAX_U32(bool is_signed, const GcnInst& inst);
void S_MIN_U32(bool is_signed, const GcnInst& inst);
void S_ABSDIFF_I32(const GcnInst& inst);
void S_CMPK(ConditionOp cond, bool is_signed, const GcnInst& inst);
// Scalar Memory