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kernel: Rewrite pthread emulation (#1440)
* libkernel: Cleanup some function places * kernel: Refactor thread functions * kernel: It builds * kernel: Fix a bunch of bugs, kernel thread heap * kernel: File cleanup pt1 * File cleanup pt2 * File cleanup pt3 * File cleanup pt4 * kernel: Add missing funcs * kernel: Add basic exceptions for linux * gnmdriver: Add workload functions * kernel: Fix new pthreads code on macOS. (#1441) * kernel: Downgrade edeadlk to log * gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload * exception: Add context register population for macOS. (#1444) * kernel: Pthread rewrite touchups for Windows * kernel: Multiplatform thread implementation * mutex: Remove spamming log * pthread_spec: Make assert into a log * pthread_spec: Zero initialize array * Attempt to fix non-Windows builds * hotfix: change incorrect NID for scePthreadAttrSetaffinity * scePthreadAttrSetaffinity implementation * Attempt to fix Linux * windows: Address a bunch of address space problems * address_space: Fix unmap of region surrounded by placeholders * libs: Reduce logging * pthread: Implement condvar with waitable atomics and sleepqueue * sleepq: Separate and make faster * time: Remove delay execution * Causes high cpu usage in Tohou Luna Nights * kernel: Cleanup files again * pthread: Add missing include * semaphore: Use binary_semaphore instead of condvar * Seems more reliable * libraries/sysmodule: log module on `sceSysmoduleIsLoaded` * libraries/kernel: implement `scePthreadSetPrio` --------- Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com> Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
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104 changed files with 5554 additions and 3979 deletions
56
src/core/libraries/kernel/kernel.h
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src/core/libraries/kernel/kernel.h
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <algorithm>
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#include <fmt/core.h>
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#include "common/logging/log.h"
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#include "common/types.h"
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#include "core/libraries/error_codes.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::Kernel {
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void ErrSceToPosix(int result);
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int ErrnoToSceKernelError(int e);
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void SetPosixErrno(int e);
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template <size_t N>
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struct StringLiteral {
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constexpr StringLiteral(const char (&str)[N]) {
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std::copy_n(str, N, value);
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}
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char value[N];
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};
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template <StringLiteral name, class F, F f>
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struct WrapperImpl;
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template <StringLiteral name, class R, class... Args, PS4_SYSV_ABI R (*f)(Args...)>
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struct WrapperImpl<name, PS4_SYSV_ABI R (*)(Args...), f> {
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static constexpr StringLiteral Name{name};
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static R PS4_SYSV_ABI wrap(Args... args) {
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u32 ret = f(args...);
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if (ret != 0) {
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// LOG_ERROR(Lib_Kernel, "Function {} returned {}", std::string_view{name.value}, ret);
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ret += SCE_KERNEL_ERROR_UNKNOWN;
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}
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return ret;
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}
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};
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template <StringLiteral name, class F, F f>
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constexpr auto OrbisWrapper = WrapperImpl<name, F, f>::wrap;
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#define ORBIS(func) WrapperImpl<#func, decltype(&func), func>::wrap
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int* PS4_SYSV_ABI __Error();
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void RegisterKernel(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::Kernel
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