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kernel: Rewrite pthread emulation (#1440)
* libkernel: Cleanup some function places * kernel: Refactor thread functions * kernel: It builds * kernel: Fix a bunch of bugs, kernel thread heap * kernel: File cleanup pt1 * File cleanup pt2 * File cleanup pt3 * File cleanup pt4 * kernel: Add missing funcs * kernel: Add basic exceptions for linux * gnmdriver: Add workload functions * kernel: Fix new pthreads code on macOS. (#1441) * kernel: Downgrade edeadlk to log * gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload * exception: Add context register population for macOS. (#1444) * kernel: Pthread rewrite touchups for Windows * kernel: Multiplatform thread implementation * mutex: Remove spamming log * pthread_spec: Make assert into a log * pthread_spec: Zero initialize array * Attempt to fix non-Windows builds * hotfix: change incorrect NID for scePthreadAttrSetaffinity * scePthreadAttrSetaffinity implementation * Attempt to fix Linux * windows: Address a bunch of address space problems * address_space: Fix unmap of region surrounded by placeholders * libs: Reduce logging * pthread: Implement condvar with waitable atomics and sleepqueue * sleepq: Separate and make faster * time: Remove delay execution * Causes high cpu usage in Tohou Luna Nights * kernel: Cleanup files again * pthread: Add missing include * semaphore: Use binary_semaphore instead of condvar * Seems more reliable * libraries/sysmodule: log module on `sceSysmoduleIsLoaded` * libraries/kernel: implement `scePthreadSetPrio` --------- Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com> Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
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104 changed files with 5554 additions and 3979 deletions
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@ -10,7 +10,7 @@
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#include "common/singleton.h"
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#include "common/types.h"
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#include "core/address_space.h"
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#include "core/libraries/kernel/memory_management.h"
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#include "core/libraries/kernel/memory.h"
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namespace Vulkan {
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class Rasterizer;
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rasterizer = rasterizer_;
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}
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AddressSpace& GetAddressSpace() {
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return impl;
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}
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u64 GetTotalDirectSize() const {
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return total_direct_size;
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}
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return impl.SystemReservedVirtualBase();
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}
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bool IsValidAddress(const void* addr) const noexcept {
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const VAddr virtual_addr = reinterpret_cast<VAddr>(addr);
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const auto end_it = std::prev(vma_map.end());
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const VAddr end_addr = end_it->first + end_it->second.size;
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return virtual_addr >= vma_map.begin()->first && virtual_addr < end_addr;
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}
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bool TryWriteBacking(void* address, const void* data, u32 num_bytes);
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void SetupMemoryRegions(u64 flexible_size);
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