kernel: Rewrite pthread emulation (#1440)

* libkernel: Cleanup some function places

* kernel: Refactor thread functions

* kernel: It builds

* kernel: Fix a bunch of bugs, kernel thread heap

* kernel: File cleanup pt1

* File cleanup pt2

* File cleanup pt3

* File cleanup pt4

* kernel: Add missing funcs

* kernel: Add basic exceptions for linux

* gnmdriver: Add workload functions

* kernel: Fix new pthreads code on macOS. (#1441)

* kernel: Downgrade edeadlk to log

* gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload

* exception: Add context register population for macOS. (#1444)

* kernel: Pthread rewrite touchups for Windows

* kernel: Multiplatform thread implementation

* mutex: Remove spamming log

* pthread_spec: Make assert into a log

* pthread_spec: Zero initialize array

* Attempt to fix non-Windows builds

* hotfix: change incorrect NID for scePthreadAttrSetaffinity

* scePthreadAttrSetaffinity implementation

* Attempt to fix Linux

* windows: Address a bunch of address space problems

* address_space: Fix unmap of region surrounded by placeholders

* libs: Reduce logging

* pthread: Implement condvar with waitable atomics and sleepqueue

* sleepq: Separate and make faster

* time: Remove delay execution

* Causes high cpu usage in Tohou Luna Nights

* kernel: Cleanup files again

* pthread: Add missing include

* semaphore: Use binary_semaphore instead of condvar

* Seems more reliable

* libraries/sysmodule: log module on `sceSysmoduleIsLoaded`

* libraries/kernel: implement `scePthreadSetPrio`

---------

Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
This commit is contained in:
TheTurtle 2024-11-21 22:59:38 +02:00 committed by GitHub
parent 6904764aab
commit c4506da0ae
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104 changed files with 5554 additions and 3979 deletions

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@ -68,10 +68,9 @@ void Translator::V_READFIRSTLANE_B32(const GcnInst& inst) {
}
void Translator::V_READLANE_B32(const GcnInst& inst) {
const IR::ScalarReg dst{inst.dst[0].code};
const IR::U32 value{GetSrc(inst.src[0])};
const IR::U32 lane{GetSrc(inst.src[1])};
ir.SetScalarReg(dst, ir.ReadLane(value, lane));
SetDst(inst.dst[0], ir.ReadLane(value, lane));
}
void Translator::V_WRITELANE_B32(const GcnInst& inst) {
@ -155,7 +154,7 @@ void Translator::DS_SWIZZLE_B32(const GcnInst& inst) {
const u8 offset0 = inst.control.ds.offset0;
const u8 offset1 = inst.control.ds.offset1;
const IR::U32 src{GetSrc(inst.src[1])};
ASSERT(offset1 & 0x80);
// ASSERT(offset1 & 0x80);
const IR::U32 lane_id = ir.LaneId();
const IR::U32 id_in_group = ir.BitwiseAnd(lane_id, ir.Imm32(0b11));
const IR::U32 base = ir.ShiftLeftLogical(id_in_group, ir.Imm32(1));