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Merge pull request #287 from polybiusproxy/dev
gnmdriver: Implement shader functions
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commit
c49afb4c17
8 changed files with 216 additions and 60 deletions
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@ -17,11 +17,12 @@ namespace Shader {
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static constexpr size_t NumUserDataRegs = 16;
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enum class Stage : u32 {
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Vertex,
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TessellationControl,
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TessellationEval,
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Geometry,
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Fragment,
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Vertex,
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Geometry,
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Export,
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Hull,
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Local,
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Compute,
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};
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constexpr u32 MaxStageTypes = 6;
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@ -204,7 +205,7 @@ struct fmt::formatter<Shader::Stage> {
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return ctx.begin();
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}
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auto format(const Shader::Stage& stage, format_context& ctx) const {
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constexpr static std::array names = {"vs", "tc", "te", "gs", "fs", "cs"};
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constexpr static std::array names = {"fs", "vs", "gs", "es", "hs", "ls", "cs"};
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return fmt::format_to(ctx.out(), "{}", names[static_cast<size_t>(stage)]);
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}
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};
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