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libSceHttp2 Stubs (#2139)
* Auto-generate libSceHttp2 * Improved stub for sceHttp2Init Needed for updated versions of Cyberpunk 2077. Parameters are based on fpPS4, while the stub itself is based on similar stubs in our other networking libraries. * Clang I guess the line length calculations in the moduleGenerator are still not perfect?
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6 changed files with 438 additions and 0 deletions
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@ -21,6 +21,7 @@
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#include "core/libraries/mouse/mouse.h"
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#include "core/libraries/move/move.h"
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#include "core/libraries/network/http.h"
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#include "core/libraries/network/http2.h"
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#include "core/libraries/network/net.h"
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#include "core/libraries/network/netctl.h"
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#include "core/libraries/network/ssl.h"
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@ -66,6 +67,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::MsgDialog::RegisterlibSceMsgDialog(sym);
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Libraries::AudioOut::RegisterlibSceAudioOut(sym);
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Libraries::Http::RegisterlibSceHttp(sym);
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Libraries::Http2::RegisterlibSceHttp2(sym);
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Libraries::Net::RegisterlibSceNet(sym);
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Libraries::NetCtl::RegisterlibSceNetCtl(sym);
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Libraries::SaveData::RegisterlibSceSaveData(sym);
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