mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-12 20:55:56 +00:00
Detect and log if the user is using a fork (#2219)
* Added fork detection * Fallback to "origin" if branch is not found * Add fork names to window titles * clang
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parent
52df7f6fe5
commit
c77f62a738
5 changed files with 53 additions and 8 deletions
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@ -6,14 +6,18 @@
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#define GIT_REV "@GIT_REV@"
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#define GIT_BRANCH "@GIT_BRANCH@"
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#define GIT_DESC "@GIT_DESC@"
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#define GIT_REMOTE_NAME "@GIT_REMOTE_NAME@"
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#define GIT_REMOTE_URL "@GIT_REMOTE_URL@"
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#define BUILD_DATE "@BUILD_DATE@"
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namespace Common {
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const char g_scm_rev[] = GIT_REV;
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const char g_scm_branch[] = GIT_BRANCH;
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const char g_scm_desc[] = GIT_DESC;
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const char g_scm_date[] = BUILD_DATE;
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const char g_scm_rev[] = GIT_REV;
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const char g_scm_branch[] = GIT_BRANCH;
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const char g_scm_desc[] = GIT_DESC;
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const char g_scm_remote_name[] = GIT_REMOTE_NAME;
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const char g_scm_remote_url[] = GIT_REMOTE_URL;
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const char g_scm_date[] = BUILD_DATE;
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} // namespace
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@ -8,6 +8,8 @@ namespace Common {
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extern const char g_scm_rev[];
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extern const char g_scm_branch[];
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extern const char g_scm_desc[];
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extern const char g_scm_remote_name[];
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extern const char g_scm_remote_url[];
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extern const char g_scm_date[];
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} // namespace Common
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@ -57,6 +57,7 @@ Emulator::Emulator() {
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LOG_INFO(Loader, "Revision {}", Common::g_scm_rev);
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LOG_INFO(Loader, "Branch {}", Common::g_scm_branch);
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LOG_INFO(Loader, "Description {}", Common::g_scm_desc);
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LOG_INFO(Loader, "Remote {}", Common::g_scm_remote_url);
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LOG_INFO(Config, "General LogType: {}", Config::getLogType());
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LOG_INFO(Config, "General isNeo: {}", Config::isNeoModeConsole());
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@ -199,8 +200,15 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
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if (Common::isRelease) {
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window_title = fmt::format("shadPS4 v{} | {}", Common::VERSION, game_title);
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} else {
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window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::VERSION, Common::g_scm_branch,
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Common::g_scm_desc, game_title);
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std::string remote_url(Common::g_scm_remote_url);
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if (remote_url == "https://github.com/shadps4-emu/shadPS4.git") {
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window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::VERSION,
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Common::g_scm_branch, Common::g_scm_desc, game_title);
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} else {
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std::string remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
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window_title = fmt::format("shadPS4 v{} {}/{} {} | {}", Common::VERSION, remote_host,
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Common::g_scm_branch, Common::g_scm_desc, game_title);
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}
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}
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window = std::make_unique<Frontend::WindowSDL>(
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Config::getScreenWidth(), Config::getScreenHeight(), controller, window_title);
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@ -57,8 +57,15 @@ bool MainWindow::Init() {
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if (Common::isRelease) {
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window_title = fmt::format("shadPS4 v{}", Common::VERSION);
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} else {
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window_title = fmt::format("shadPS4 v{} {} {}", Common::VERSION, Common::g_scm_branch,
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Common::g_scm_desc);
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std::string remote_url(Common::g_scm_remote_url);
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if (remote_url == "https://github.com/shadps4-emu/shadPS4.git") {
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window_title = fmt::format("shadPS4 v{} {} {}", Common::VERSION, Common::g_scm_branch,
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Common::g_scm_desc);
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} else {
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std::string remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
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window_title = fmt::format("shadPS4 v{} {}/{} {}", Common::VERSION, remote_host,
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Common::g_scm_branch, Common::g_scm_desc);
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}
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}
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setWindowTitle(QString::fromStdString(window_title));
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this->show();
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