video_core: Bloodborne stabilization pt1 (#543)

* shader_recompiler: Writelane elimination pass + null image fix

* spirv: Implement image derivatives

* texture_cache: Reduce page bit size

* clang format

* slot_vector: Back to debug assert

* vk_graphics_pipeline: Handle null tsharp

* spirv: Revert some change

* vk_instance: Support primitive restart on list topology

* page_manager: Adjust windows exception handler

* clang format

* Remove subres tracking

* Will be done separately
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TheTurtle 2024-08-24 22:51:47 +03:00 committed by GitHub
parent 9e4fc17e6c
commit c79b10edc1
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25 changed files with 187 additions and 107 deletions

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@ -1123,7 +1123,6 @@ int PS4_SYSV_ABI posix_pthread_join(ScePthread thread, void** res) {
}
int PS4_SYSV_ABI scePthreadDetach(ScePthread thread) {
LOG_INFO(Kernel_Pthread, "thread create name = {}", thread->name);
thread->is_detached = true;
return ORBIS_OK;
}