video_core: Bloodborne stabilization pt1 (#543)

* shader_recompiler: Writelane elimination pass + null image fix

* spirv: Implement image derivatives

* texture_cache: Reduce page bit size

* clang format

* slot_vector: Back to debug assert

* vk_graphics_pipeline: Handle null tsharp

* spirv: Revert some change

* vk_instance: Support primitive restart on list topology

* page_manager: Adjust windows exception handler

* clang format

* Remove subres tracking

* Will be done separately
This commit is contained in:
TheTurtle 2024-08-24 22:51:47 +03:00 committed by GitHub
parent 9e4fc17e6c
commit c79b10edc1
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25 changed files with 187 additions and 107 deletions

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@ -387,8 +387,8 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, const
Id lod, Id ms);
Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, u32 handle, Id lod, bool skip_mips);
Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords);
Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
Id derivatives, const IR::Value& offset, Id lod_clamp);
Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id derivatives,
const IR::Value& offset, Id lod_clamp);
Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id color);
@ -407,5 +407,8 @@ Id EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id co
Id EmitLaneId(EmitContext& ctx);
Id EmitWarpId(EmitContext& ctx);
Id EmitQuadShuffle(EmitContext& ctx, Id value, Id index);
Id EmitReadFirstLane(EmitContext& ctx, Id value);
Id EmitReadLane(EmitContext& ctx, Id value, u32 lane);
Id EmitWriteLane(EmitContext& ctx, Id value, Id write_value, u32 lane);
} // namespace Shader::Backend::SPIRV