mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-27 13:53:18 +00:00
video_core: Bloodborne stabilization pt1 (#543)
* shader_recompiler: Writelane elimination pass + null image fix * spirv: Implement image derivatives * texture_cache: Reduce page bit size * clang format * slot_vector: Back to debug assert * vk_graphics_pipeline: Handle null tsharp * spirv: Revert some change * vk_instance: Support primitive restart on list topology * page_manager: Adjust windows exception handler * clang format * Remove subres tracking * Will be done separately
This commit is contained in:
parent
9e4fc17e6c
commit
c79b10edc1
25 changed files with 187 additions and 107 deletions
|
@ -58,7 +58,6 @@ OPCODE(SetAttribute, Void, Attr
|
|||
OPCODE(GetScc, U1, Void, )
|
||||
OPCODE(GetExec, U1, Void, )
|
||||
OPCODE(GetVcc, U1, Void, )
|
||||
OPCODE(GetSccLo, U32, Void, )
|
||||
OPCODE(GetVccLo, U32, Void, )
|
||||
OPCODE(GetVccHi, U32, Void, )
|
||||
OPCODE(SetScc, Void, U1, )
|
||||
|
@ -330,19 +329,22 @@ OPCODE(ImageRead, U32x4, Opaq
|
|||
OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, )
|
||||
|
||||
// Image atomic operations
|
||||
OPCODE(ImageAtomicIAdd32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicSMin32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicUMin32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicSMax32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicUMax32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicInc32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicDec32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicAnd32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicOr32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicXor32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicExchange32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicIAdd32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicSMin32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicUMin32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicSMax32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicUMax32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicInc32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicDec32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicAnd32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicOr32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicXor32, U32, Opaque, Opaque, U32, )
|
||||
OPCODE(ImageAtomicExchange32, U32, Opaque, Opaque, U32, )
|
||||
|
||||
// Warp operations
|
||||
OPCODE(LaneId, U32, )
|
||||
OPCODE(WarpId, U32, )
|
||||
OPCODE(QuadShuffle, U32, U32, U32 )
|
||||
OPCODE(ReadFirstLane, U32, U32, U32 )
|
||||
OPCODE(ReadLane, U32, U32, U32 )
|
||||
OPCODE(WriteLane, U32, U32, U32, U32 )
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue