video_core: Bloodborne stabilization pt1 (#543)

* shader_recompiler: Writelane elimination pass + null image fix

* spirv: Implement image derivatives

* texture_cache: Reduce page bit size

* clang format

* slot_vector: Back to debug assert

* vk_graphics_pipeline: Handle null tsharp

* spirv: Revert some change

* vk_instance: Support primitive restart on list topology

* page_manager: Adjust windows exception handler

* clang format

* Remove subres tracking

* Will be done separately
This commit is contained in:
TheTurtle 2024-08-24 22:51:47 +03:00 committed by GitHub
parent 9e4fc17e6c
commit c79b10edc1
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25 changed files with 187 additions and 107 deletions

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@ -58,7 +58,6 @@ OPCODE(SetAttribute, Void, Attr
OPCODE(GetScc, U1, Void, )
OPCODE(GetExec, U1, Void, )
OPCODE(GetVcc, U1, Void, )
OPCODE(GetSccLo, U32, Void, )
OPCODE(GetVccLo, U32, Void, )
OPCODE(GetVccHi, U32, Void, )
OPCODE(SetScc, Void, U1, )
@ -330,19 +329,22 @@ OPCODE(ImageRead, U32x4, Opaq
OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, )
// Image atomic operations
OPCODE(ImageAtomicIAdd32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicSMin32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicUMin32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicSMax32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicUMax32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicInc32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicDec32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicAnd32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicOr32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicXor32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicExchange32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicIAdd32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicSMin32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicUMin32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicSMax32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicUMax32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicInc32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicDec32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicAnd32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicOr32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicXor32, U32, Opaque, Opaque, U32, )
OPCODE(ImageAtomicExchange32, U32, Opaque, Opaque, U32, )
// Warp operations
OPCODE(LaneId, U32, )
OPCODE(WarpId, U32, )
OPCODE(QuadShuffle, U32, U32, U32 )
OPCODE(ReadFirstLane, U32, U32, U32 )
OPCODE(ReadLane, U32, U32, U32 )
OPCODE(WriteLane, U32, U32, U32, U32 )