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video_core: Bloodborne stabilization pt1 (#543)
* shader_recompiler: Writelane elimination pass + null image fix * spirv: Implement image derivatives * texture_cache: Reduce page bit size * clang format * slot_vector: Back to debug assert * vk_graphics_pipeline: Handle null tsharp * spirv: Revert some change * vk_instance: Support primitive restart on list topology * page_manager: Adjust windows exception handler * clang format * Remove subres tracking * Will be done separately
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c79b10edc1
25 changed files with 187 additions and 107 deletions
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@ -396,13 +396,18 @@ void GraphicsPipeline::BindResources(const Liverpool::Regs& regs,
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boost::container::static_vector<AmdGpu::Image, 16> tsharps;
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for (const auto& image_desc : stage->images) {
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const auto& tsharp = tsharps.emplace_back(
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stage->ReadUd<AmdGpu::Image>(image_desc.sgpr_base, image_desc.dword_offset));
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VideoCore::ImageInfo image_info{tsharp};
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VideoCore::ImageViewInfo view_info{tsharp, image_desc.is_storage};
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const auto& image_view = texture_cache.FindTexture(image_info, view_info);
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const auto& image = texture_cache.GetImage(image_view.image_id);
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image_infos.emplace_back(VK_NULL_HANDLE, *image_view.image_view, image.layout);
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const auto tsharp =
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stage->ReadUd<AmdGpu::Image>(image_desc.sgpr_base, image_desc.dword_offset);
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if (tsharp) {
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tsharps.emplace_back(tsharp);
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VideoCore::ImageInfo image_info{tsharp};
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VideoCore::ImageViewInfo view_info{tsharp, image_desc.is_storage};
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const auto& image_view = texture_cache.FindTexture(image_info, view_info);
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const auto& image = texture_cache.GetImage(image_view.image_id);
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image_infos.emplace_back(VK_NULL_HANDLE, *image_view.image_view, image.layout);
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} else {
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image_infos.emplace_back(VK_NULL_HANDLE, VK_NULL_HANDLE, vk::ImageLayout::eGeneral);
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}
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set_writes.push_back({
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.dstSet = VK_NULL_HANDLE,
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.dstBinding = binding++,
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@ -210,6 +210,8 @@ bool Instance::CreateDevice() {
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color_write_en &= add_extension(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
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const bool calibrated_timestamps = add_extension(VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME);
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const bool robustness = add_extension(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
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const bool topology_restart =
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add_extension(VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME);
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// These extensions are promoted by Vulkan 1.3, but for greater compatibility we use Vulkan 1.2
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// with extensions.
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@ -330,6 +332,9 @@ bool Instance::CreateDevice() {
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vk::PhysicalDeviceVertexInputDynamicStateFeaturesEXT{
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.vertexInputDynamicState = true,
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},
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vk::PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT{
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.primitiveTopologyListRestart = true,
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},
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#ifdef __APPLE__
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feature_chain.get<vk::PhysicalDevicePortabilitySubsetFeaturesKHR>(),
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#endif
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@ -351,6 +356,9 @@ bool Instance::CreateDevice() {
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if (!workgroup_memory_explicit_layout) {
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device_chain.unlink<vk::PhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR>();
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}
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if (!topology_restart) {
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device_chain.unlink<vk::PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT>();
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}
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if (robustness) {
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device_chain.get<vk::PhysicalDeviceRobustness2FeaturesEXT>().nullDescriptor =
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feature_chain.get<vk::PhysicalDeviceRobustness2FeaturesEXT>().nullDescriptor;
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@ -280,9 +280,6 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline() {
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DumpShader(code, hash, stage, "bin");
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}
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block_pool.ReleaseContents();
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inst_pool.ReleaseContents();
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if (stage != Shader::Stage::Fragment && stage != Shader::Stage::Vertex) {
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LOG_ERROR(Render_Vulkan, "Unsupported shader stage {}. PL creation skipped.", stage);
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return {};
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