mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-22 11:25:02 +00:00
show title splash while the game is loading
This commit is contained in:
parent
55855b4195
commit
c9b5b5e963
14 changed files with 8147 additions and 12 deletions
42
src/core/file_format/splash.cpp
Normal file
42
src/core/file_format/splash.cpp
Normal file
|
@ -0,0 +1,42 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <fstream>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/io_file.h"
|
||||
#include "splash.h"
|
||||
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STBI_ONLY_PNG
|
||||
#define STBI_NO_STDIO
|
||||
#include "third-party/stb_image.h"
|
||||
|
||||
bool Splash::Open(const std::string& filepath) {
|
||||
ASSERT_MSG(filepath.ends_with(".png"), "Unexpected file format passed");
|
||||
|
||||
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read);
|
||||
if (!file.IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<u8> png_file{};
|
||||
const auto png_size = file.GetSize();
|
||||
png_file.resize(png_size);
|
||||
file.Seek(0);
|
||||
file.Read(png_file);
|
||||
|
||||
auto* img_mem = stbi_load_from_memory(png_file.data(), png_file.size(),
|
||||
reinterpret_cast<int*>(&img_info.width),
|
||||
reinterpret_cast<int*>(&img_info.height),
|
||||
reinterpret_cast<int*>(&img_info.num_channels), 4);
|
||||
if (!img_mem) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto img_size = img_info.GetSizeBytes();
|
||||
img_data.resize(img_size);
|
||||
std::memcpy(img_data.data(), img_mem, img_size);
|
||||
stbi_image_free(img_mem);
|
||||
return true;
|
||||
}
|
41
src/core/file_format/splash.h
Normal file
41
src/core/file_format/splash.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/types.h"
|
||||
|
||||
class Splash {
|
||||
public:
|
||||
struct ImageInfo {
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 num_channels;
|
||||
|
||||
u32 GetSizeBytes() const {
|
||||
return width * height * 4; // we always forcing rgba8 for simplicity
|
||||
}
|
||||
};
|
||||
|
||||
Splash() = default;
|
||||
~Splash() = default;
|
||||
|
||||
bool Open(const std::string& filepath);
|
||||
[[nodiscard]] bool IsLoaded() const {
|
||||
return img_data.size();
|
||||
}
|
||||
|
||||
const auto& GetImageData() const {
|
||||
return img_data;
|
||||
}
|
||||
|
||||
ImageInfo GetImageInfo() const {
|
||||
return img_info;
|
||||
}
|
||||
|
||||
private:
|
||||
ImageInfo img_info{};
|
||||
std::vector<u8> img_data{};
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue