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Initial instancing and asynchronous compute queues (#207)
* gnm_driver: added `sceGnmRegisterOwner` and `sceGnmRegisterResource` * video_out: `sceVideoOutGetDeviceCapabilityInfo` for sdk runtime * gnm_driver: correct vqid index range * amdgpu: indirect buffer, release mem and some additional irq modes * amdgpu: added ASC commands processor * shader_recompiler: added support for fetch instance id * amdgpu: classic bitfields for T# representation (debugging experience) * renderer_vulkan: skip zero sized VBs from binding * texture_cache: image upload logic moved into `Image` object * gnm_driver: `sceGnmDingDong` implementation * texture_cache: `Image` usage flags moved; correct VO buffer pitch
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19 changed files with 361 additions and 100 deletions
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@ -194,6 +194,11 @@ void Translator::EmitFetch(const GcnInst& inst) {
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ir.SetVectorReg(dst_reg++, ir.GetAttribute(attr, i));
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}
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if (attrib.instance_data == 2 || attrib.instance_data == 3) {
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LOG_WARNING(Render_Recompiler, "Unsupported instance step rate = {}",
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attrib.instance_data);
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}
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// Read the V# of the attribute to figure out component number and type.
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const auto buffer = info.ReadUd<AmdGpu::Buffer>(attrib.sgpr_base, attrib.dword_offset);
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const u32 num_components = AmdGpu::NumComponents(buffer.data_format);
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@ -203,6 +208,7 @@ void Translator::EmitFetch(const GcnInst& inst) {
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.num_components = std::min<u16>(attrib.num_elements, num_components),
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.sgpr_base = attrib.sgpr_base,
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.dword_offset = attrib.dword_offset,
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.instance_step_rate = static_cast<Info::VsInput::InstanceIdType>(attrib.instance_data),
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});
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}
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}
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