mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-25 20:06:17 +00:00
shader_recompiler: Replace texel buffers with in-shader buffer format interpretation (#2363)
* shader_recompiler: Replace texel buffers with in-shader buffer format interpretation * shader_recompiler: Move 10/11-bit float conversion to functions and address some comments. * vulkan: Remove VK_KHR_maintenance5 as it is no longer needed for buffer views. * shader_recompiler: Add helpers for composites and bitfields in pack/unpack. * shader_recompiler: Use initializer_list for bitfield insert helper.
This commit is contained in:
parent
78b4f10cc6
commit
cfe249debe
35 changed files with 1037 additions and 562 deletions
|
@ -54,10 +54,16 @@ bool Inst::MayHaveSideEffects() const noexcept {
|
|||
case Opcode::SetAttribute:
|
||||
case Opcode::SetTcsGenericAttribute:
|
||||
case Opcode::SetPatch:
|
||||
case Opcode::StoreBufferU8:
|
||||
case Opcode::StoreBufferU16:
|
||||
case Opcode::StoreBufferU32:
|
||||
case Opcode::StoreBufferU32x2:
|
||||
case Opcode::StoreBufferU32x3:
|
||||
case Opcode::StoreBufferU32x4:
|
||||
case Opcode::StoreBufferF32:
|
||||
case Opcode::StoreBufferF32x2:
|
||||
case Opcode::StoreBufferF32x3:
|
||||
case Opcode::StoreBufferF32x4:
|
||||
case Opcode::StoreBufferFormatF32:
|
||||
case Opcode::BufferAtomicIAdd32:
|
||||
case Opcode::BufferAtomicSMin32:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue