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spirv: Simplify shared memory handling (#427)
* spirv: Simplify shared memory handling * spirv: Ignore clip plane * spirv: Fix image offsets * ir_pass: Implement shared memory lowering pass * NVIDIA doesn't like using shared mem in fragment shader and softlocks driver * spirv: Add log for ignoring pos1
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17 changed files with 182 additions and 274 deletions
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@ -195,8 +195,6 @@ struct Info {
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bool has_image_query{};
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bool uses_group_quad{};
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bool uses_shared{};
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bool uses_shared_u8{};
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bool uses_shared_u16{};
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bool uses_fp16{};
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bool uses_step_rates{};
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bool translation_failed{}; // indicates that shader has unsupported instructions
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