amdgpu: tiling mode introduced

This commit is contained in:
psucien 2024-06-02 22:58:23 +02:00
parent d7d324ac76
commit d491bbf366
4 changed files with 44 additions and 7 deletions

View file

@ -6,6 +6,7 @@
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/types.h"
#include "resource.h"
#include "video_core/amdgpu/pixel_format.h"
#include <array>
@ -622,7 +623,7 @@ struct Liverpool {
BitField<19, 1, u32> cmask_is_linear;
} info;
union {
BitField<0, 5, u32> tile_mode_index;
BitField<0, 5, TilingMode> tile_mode_index;
BitField<5, 5, u32> fmask_tile_mode_index;
BitField<12, 3, u32> num_samples_log2;
BitField<15, 3, u32> num_fragments_log2;
@ -661,6 +662,22 @@ struct Liverpool {
return u64(cmask_base_address) << 8;
}
[[nodiscard]] size_t GetSizeAligned() const {
const auto num_bytes_per_element = NumBits(info.format) / 8u;
const auto slice_size = (slice.tile_max + 1) * 64u;
const auto total_size = slice_size * (view.slice_max + 1) * num_bytes_per_element;
ASSERT(total_size > 0);
return total_size;
}
[[nodiscard]] TilingMode GetTilingMode() const {
return attrib.tile_mode_index;
}
[[nodiscard]] bool IsTiled() const {
return !info.linear_general;
}
NumberFormat NumFormat() const {
// There is a small difference between T# and CB number types, account for it.
return info.number_type == AmdGpu::NumberFormat::Uscaled ? AmdGpu::NumberFormat::Srgb