mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-04 01:33:20 +00:00
fs: Actually functional linux case insensitive search
This commit is contained in:
parent
26f8fbf628
commit
dbeed80e3b
7 changed files with 145 additions and 108 deletions
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@ -58,7 +58,7 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
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if (directory) {
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file->is_directory = true;
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file->m_guest_name = path;
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file->m_host_name = mnt->GetHostDirectory(file->m_guest_name);
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file->m_host_name = mnt->GetHostPath(file->m_guest_name);
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if (!std::filesystem::is_directory(file->m_host_name)) { // directory doesn't exist
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h->DeleteHandle(handle);
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return ORBIS_KERNEL_ERROR_ENOTDIR;
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@ -72,7 +72,7 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
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}
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} else {
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file->m_guest_name = path;
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file->m_host_name = mnt->GetHostFile(file->m_guest_name);
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file->m_host_name = mnt->GetHostPath(file->m_guest_name);
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int e = 0;
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if (read) {
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e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
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@ -165,8 +165,7 @@ int PS4_SYSV_ABI sceKernelUnlink(const char* path) {
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auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string host_path = mnt->GetHostFile(path);
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const auto host_path = mnt->GetHostPath(path);
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if (host_path.empty()) {
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return SCE_KERNEL_ERROR_EACCES;
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}
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@ -250,7 +249,7 @@ int PS4_SYSV_ABI sceKernelMkdir(const char* path, u16 mode) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string dir_name = mnt->GetHostFile(path);
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const auto dir_name = mnt->GetHostPath(path);
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if (std::filesystem::exists(dir_name)) {
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return SCE_KERNEL_ERROR_EEXIST;
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}
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@ -279,7 +278,7 @@ int PS4_SYSV_ABI posix_mkdir(const char* path, u16 mode) {
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int PS4_SYSV_ABI sceKernelStat(const char* path, OrbisKernelStat* sb) {
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LOG_INFO(Kernel_Fs, "(PARTIAL) path = {}", path);
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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const auto& path_name = mnt->GetHostFile(path);
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const auto path_name = mnt->GetHostPath(path);
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std::memset(sb, 0, sizeof(OrbisKernelStat));
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const bool is_dir = std::filesystem::is_directory(path_name);
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const bool is_file = std::filesystem::is_regular_file(path_name);
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@ -314,7 +313,7 @@ int PS4_SYSV_ABI posix_stat(const char* path, OrbisKernelStat* sb) {
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int PS4_SYSV_ABI sceKernelCheckReachability(const char* path) {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string path_name = mnt->GetHostFile(path);
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const auto path_name = mnt->GetHostPath(path);
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if (!std::filesystem::exists(path_name)) {
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return SCE_KERNEL_ERROR_ENOENT;
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}
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@ -222,7 +222,7 @@ s32 PS4_SYSV_ABI sceKernelLoadStartModule(const char* moduleFileName, size_t arg
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}
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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const auto path = mnt->GetHostFile(moduleFileName);
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const auto path = mnt->GetHostPath(moduleFileName);
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// Load PRX module and relocate any modules that import it.
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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@ -1,7 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/singleton.h"
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#include "core/file_sys/fs.h"
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#include "core/libraries/libc/libc_stdio.h"
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@ -10,11 +10,12 @@ namespace Libraries::LibC {
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std::FILE* PS4_SYSV_ABI ps4_fopen(const char* filename, const char* mode) {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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FILE* f = std::fopen(mnt->GetHostFile(filename).c_str(), mode);
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const auto host_path = mnt->GetHostPath(filename);
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FILE* f = std::fopen(host_path.c_str(), mode);
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if (f != nullptr) {
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LOG_INFO(Lib_LibC, "fopen = {}", mnt->GetHostFile(filename).c_str());
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LOG_INFO(Lib_LibC, "fopen = {}", host_path.native());
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} else {
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LOG_INFO(Lib_LibC, "fopen can't open = {}", mnt->GetHostFile(filename).c_str());
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LOG_INFO(Lib_LibC, "fopen can't open = {}", host_path.native());
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}
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return f;
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}
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@ -15,7 +15,8 @@
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#include "error_codes.h"
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namespace Libraries::SaveData {
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static std::string g_mount_point = "/savedata0"; // temp mount point (todo)
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static constexpr std::string_view g_mount_point = "/savedata0"; // temp mount point (todo)
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std::string game_serial;
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int PS4_SYSV_ABI sceSaveDataAbort() {
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@ -50,11 +51,11 @@ int PS4_SYSV_ABI sceSaveDataChangeInternal() {
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int PS4_SYSV_ABI sceSaveDataCheckBackupData(const OrbisSaveDataCheckBackupData* check) {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string mount_dir = mnt->GetHostFile(check->dirName->data);
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const auto mount_dir = mnt->GetHostPath(check->dirName->data);
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if (!std::filesystem::exists(mount_dir)) {
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return ORBIS_SAVE_DATA_ERROR_NOT_FOUND;
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}
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LOG_INFO(Lib_SaveData, "called = {}", mount_dir);
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LOG_INFO(Lib_SaveData, "called = {}", mount_dir.native());
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return ORBIS_OK;
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}
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@ -317,14 +318,14 @@ int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory2(OrbisSaveDataMemoryGet2* getParam
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return false;
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}
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file.Seek(getParam->data->offset);
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size_t nbytes = file.ReadRaw<u8>(getParam->data->buf, getParam->data->bufSize);
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file.ReadRaw<u8>(getParam->data->buf, getParam->data->bufSize);
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LOG_INFO(Lib_SaveData, "called: bufSize = {}, offset = {}", getParam->data->bufSize,
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getParam->data->offset);
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}
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if (getParam->param != nullptr) {
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Common::FS::IOFile file1(mount_dir / "param.txt", Common::FS::FileAccessMode::Read);
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size_t nbytes = file1.ReadRaw<u8>(getParam->param, sizeof(OrbisSaveDataParam));
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Common::FS::IOFile file(mount_dir / "param.txt", Common::FS::FileAccessMode::Read);
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file.ReadRaw<u8>(getParam->param, sizeof(OrbisSaveDataParam));
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}
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return ORBIS_OK;
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@ -394,13 +395,13 @@ int PS4_SYSV_ABI sceSaveDataIsMounted() {
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int PS4_SYSV_ABI sceSaveDataLoadIcon(const OrbisSaveDataMountPoint* mountPoint,
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OrbisSaveDataIcon* icon) {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string mount_dir = mnt->GetHostFile(mountPoint->data);
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LOG_INFO(Lib_SaveData, "called: dir = {}", mount_dir);
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const auto mount_dir = mnt->GetHostPath(mountPoint->data);
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LOG_INFO(Lib_SaveData, "called: dir = {}", mount_dir.native());
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if (icon != nullptr) {
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Common::FS::IOFile file(mount_dir + "/save_data.png", Common::FS::FileAccessMode::Read);
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Common::FS::IOFile file(mount_dir / "save_data.png", Common::FS::FileAccessMode::Read);
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icon->bufSize = file.GetSize();
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size_t nbytes = file.ReadRaw<u8>(icon->buf, icon->bufSize);
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file.ReadRaw<u8>(icon->buf, icon->bufSize);
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}
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return ORBIS_OK;
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}
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@ -409,6 +410,7 @@ s32 saveDataMount(u32 user_id, char* dir_name, u32 mount_mode,
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OrbisSaveDataMountResult* mount_result) {
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const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
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std::to_string(user_id) / game_serial / dir_name;
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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switch (mount_mode) {
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case ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY:
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case ORBIS_SAVE_DATA_MOUNT_MODE_RDWR:
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@ -417,9 +419,8 @@ s32 saveDataMount(u32 user_id, char* dir_name, u32 mount_mode,
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if (!std::filesystem::exists(mount_dir)) {
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return ORBIS_SAVE_DATA_ERROR_NOT_FOUND;
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}
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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mount_result->mount_status = 0;
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std::strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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g_mount_point.copy(mount_result->mount_point.data, 16);
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mnt->Mount(mount_dir, mount_result->mount_point.data);
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} break;
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE:
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@ -431,16 +432,15 @@ s32 saveDataMount(u32 user_id, char* dir_name, u32 mount_mode,
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ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON:
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case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE | ORBIS_SAVE_DATA_MOUNT_MODE_DESTRUCT_OFF |
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ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON: {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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if (std::filesystem::exists(mount_dir)) {
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std::strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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g_mount_point.copy(mount_result->mount_point.data, 16);
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mnt->Mount(mount_dir, mount_result->mount_point.data);
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mount_result->required_blocks = 0;
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mount_result->mount_status = 0;
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return ORBIS_SAVE_DATA_ERROR_EXISTS;
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}
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if (std::filesystem::create_directories(mount_dir)) {
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std::strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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g_mount_point.copy(mount_result->mount_point.data, 16);
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mnt->Mount(mount_dir, mount_result->mount_point.data);
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mount_result->mount_status = 1;
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}
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@ -451,8 +451,7 @@ s32 saveDataMount(u32 user_id, char* dir_name, u32 mount_mode,
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if (!std::filesystem::exists(mount_dir)) {
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std::filesystem::create_directories(mount_dir);
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}
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
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g_mount_point.copy(mount_result->mount_point.data, 16);
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mnt->Mount(mount_dir, mount_result->mount_point.data);
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mount_result->mount_status = 1;
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} break;
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@ -534,12 +533,12 @@ int PS4_SYSV_ABI sceSaveDataRestoreLoadSaveDataMemory() {
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int PS4_SYSV_ABI sceSaveDataSaveIcon(const OrbisSaveDataMountPoint* mountPoint,
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const OrbisSaveDataIcon* icon) {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string mount_dir = mnt->GetHostFile(mountPoint->data);
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LOG_INFO(Lib_SaveData, "called = {}", mount_dir);
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const auto mount_dir = mnt->GetHostPath(mountPoint->data);
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LOG_INFO(Lib_SaveData, "called = {}", mount_dir.native());
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if (icon != nullptr) {
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Common::FS::IOFile file(mount_dir + "/save_data.png", Common::FS::FileAccessMode::Write);
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file.WriteRaw<u8>((void*)icon->buf, icon->bufSize);
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if (icon != nullptr) {
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Common::FS::IOFile file(mount_dir / "save_data.png", Common::FS::FileAccessMode::Write);
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file.WriteRaw<u8>(icon->buf, icon->bufSize);
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}
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return ORBIS_OK;
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}
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@ -558,12 +557,13 @@ int PS4_SYSV_ABI sceSaveDataSetParam(const OrbisSaveDataMountPoint* mountPoint,
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OrbisSaveDataParamType paramType, const void* paramBuf,
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size_t paramBufSize) {
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string mount_dir = mnt->GetHostFile(mountPoint->data);
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LOG_INFO(Lib_SaveData, "called = {}, mountPoint->data = {}", mount_dir, mountPoint->data);
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const auto mount_dir = mnt->GetHostPath(mountPoint->data);
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LOG_INFO(Lib_SaveData, "called = {}, mountPoint->data = {}", mount_dir.native(),
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mountPoint->data);
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if (paramBuf != nullptr) {
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Common::FS::IOFile file(mount_dir + "/param.txt", Common::FS::FileAccessMode::Write);
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file.WriteRaw<u8>((void*)paramBuf, paramBufSize);
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Common::FS::IOFile file(mount_dir / "param.txt", Common::FS::FileAccessMode::Write);
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file.WriteRaw<u8>(paramBuf, paramBufSize);
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}
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return ORBIS_OK;
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}
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@ -711,24 +711,23 @@ int PS4_SYSV_ABI sceSaveDataUmountSys() {
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int PS4_SYSV_ABI sceSaveDataUmountWithBackup(const OrbisSaveDataMountPoint* mountPoint) {
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LOG_ERROR(Lib_SaveData, "called = {}", std::string(mountPoint->data));
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auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
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std::string mount_dir = mnt->GetHostFile(mountPoint->data);
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const auto mount_dir = mnt->GetHostPath(mountPoint->data);
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if (!std::filesystem::exists(mount_dir)) {
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return ORBIS_SAVE_DATA_ERROR_NOT_FOUND;
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} else {
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std::filesystem::path mnt_dir(mount_dir);
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std::filesystem::create_directories(mnt_dir.parent_path() / "backup");
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for (const auto& entry : std::filesystem::recursive_directory_iterator(mnt_dir)) {
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const auto& path = entry.path();
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std::filesystem::path target_path = mnt_dir.parent_path() / "backup";
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if (std::filesystem::is_regular_file(path)) {
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std::filesystem::copy(path, target_path,
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std::filesystem::copy_options::overwrite_existing);
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}
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}
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mnt->Unmount(mount_dir, mountPoint->data);
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}
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std::filesystem::create_directories(mount_dir.parent_path() / "backup");
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for (const auto& entry : std::filesystem::recursive_directory_iterator(mount_dir)) {
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const auto& path = entry.path();
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const auto target_path = mount_dir.parent_path() / "backup";
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if (std::filesystem::is_regular_file(path)) {
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std::filesystem::copy(path, target_path,
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std::filesystem::copy_options::overwrite_existing);
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}
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}
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mnt->Unmount(mount_dir, mountPoint->data);
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return ORBIS_OK;
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}
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