shader_recompiler: Implement basic 64-bit floating point support (#915)

* shader_recompiler: Implement basic 64-bit floating point support

* Fix formatting
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Daniel R. 2024-09-15 22:53:08 +02:00 committed by GitHub
parent 75a4df53a5
commit dcf245b814
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13 changed files with 65 additions and 30 deletions

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@ -142,6 +142,8 @@ public:
[[nodiscard]] U64 PackUint2x32(const Value& vector);
[[nodiscard]] Value UnpackUint2x32(const U64& value);
[[nodiscard]] F64 PackFloat2x32(const Value& vector);
[[nodiscard]] U32 PackFloat2x16(const Value& vector);
[[nodiscard]] Value UnpackFloat2x16(const U32& value);