shader_recompiler: Implement basic 64-bit floating point support (#915)

* shader_recompiler: Implement basic 64-bit floating point support

* Fix formatting
This commit is contained in:
Daniel R. 2024-09-15 22:53:08 +02:00 committed by GitHub
parent 75a4df53a5
commit dcf245b814
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GPG key ID: B5690EEEBB952194
13 changed files with 65 additions and 30 deletions

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@ -27,6 +27,9 @@ void Visit(Info& info, IR::Inst& inst) {
case IR::Opcode::BitCastF16U16:
info.uses_fp16 = true;
break;
case IR::Opcode::BitCastU64F64:
info.uses_fp64 = true;
break;
case IR::Opcode::ImageWrite:
info.has_storage_images = true;
break;