mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-26 20:36:16 +00:00
shader_recompiler: Implement basic 64-bit floating point support (#915)
* shader_recompiler: Implement basic 64-bit floating point support * Fix formatting
This commit is contained in:
parent
75a4df53a5
commit
dcf245b814
13 changed files with 65 additions and 30 deletions
|
@ -27,6 +27,9 @@ void Visit(Info& info, IR::Inst& inst) {
|
|||
case IR::Opcode::BitCastF16U16:
|
||||
info.uses_fp16 = true;
|
||||
break;
|
||||
case IR::Opcode::BitCastU64F64:
|
||||
info.uses_fp64 = true;
|
||||
break;
|
||||
case IR::Opcode::ImageWrite:
|
||||
info.has_storage_images = true;
|
||||
break;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue