Equeue: HrTimer fixes (#2987)

* initial changes

* tmp

* impl

* support wait for multiple timers

* cleanup
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Fire Cube 2025-06-15 18:03:57 +02:00 committed by GitHub
parent 3f40a8d46e
commit de69f2b40b
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2 changed files with 42 additions and 23 deletions

View file

@ -125,7 +125,6 @@ int EqueueInternal::WaitForEvents(SceKernelEvent* ev, int num, u32 micros) {
.count(); .count();
count = WaitForSmallTimer(ev, num, std::max(0l, long(micros - time_waited))); count = WaitForSmallTimer(ev, num, std::max(0l, long(micros - time_waited)));
} }
small_timer_event.event.data = 0;
} }
if (ev->flags & SceKernelEvent::Flags::OneShot) { if (ev->flags & SceKernelEvent::Flags::OneShot) {
@ -179,39 +178,46 @@ int EqueueInternal::GetTriggeredEvents(SceKernelEvent* ev, int num) {
} }
bool EqueueInternal::AddSmallTimer(EqueueEvent& ev) { bool EqueueInternal::AddSmallTimer(EqueueEvent& ev) {
// We assume that only one timer event (with the same ident across calls) SmallTimer st;
// can be posted to the queue, based on observations so far. In the opposite case, st.event = ev.event;
// the small timer storage and wait logic should be reworked. st.added = std::chrono::steady_clock::now();
ASSERT(!HasSmallTimer() || small_timer_event.event.ident == ev.event.ident); st.interval = std::chrono::microseconds{ev.event.data};
ev.time_added = std::chrono::steady_clock::now(); {
small_timer_event = std::move(ev); std::scoped_lock lock{m_mutex};
m_small_timers[st.event.ident] = std::move(st);
}
return true; return true;
} }
int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) { int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
int count{}; ASSERT(num >= 1);
ASSERT(num == 1);
auto curr_clock = std::chrono::steady_clock::now(); auto curr_clock = std::chrono::steady_clock::now();
const auto wait_end_us = (micros == 0) ? std::chrono::steady_clock::time_point::max() const auto wait_end_us = (micros == 0) ? std::chrono::steady_clock::time_point::max()
: curr_clock + std::chrono::microseconds{micros}; : curr_clock + std::chrono::microseconds{micros};
int count = 0;
do { do {
curr_clock = std::chrono::steady_clock::now(); curr_clock = std::chrono::steady_clock::now();
{ {
std::scoped_lock lock{m_mutex}; std::scoped_lock lock{m_mutex};
if ((curr_clock - small_timer_event.time_added) > for (auto it = m_small_timers.begin(); it != m_small_timers.end() && count < num;) {
std::chrono::microseconds{small_timer_event.event.data}) { const SmallTimer& st = it->second;
ev[count++] = small_timer_event.event;
small_timer_event.event.data = 0; if (curr_clock - st.added >= st.interval) {
break; ev[count++] = st.event;
it = m_small_timers.erase(it);
} else {
++it;
} }
} }
if (count > 0)
return count;
}
std::this_thread::yield(); std::this_thread::yield();
} while (curr_clock < wait_end_us); } while (curr_clock < wait_end_us);
return count; return 0;
} }
bool EqueueInternal::EventExists(u64 id, s16 filter) { bool EqueueInternal::EventExists(u64 id, s16 filter) {
@ -326,6 +332,11 @@ s32 PS4_SYSV_ABI sceKernelAddHRTimerEvent(SceKernelEqueue eq, int id, timespec*
// `HrTimerSpinlockThresholdUs`) and fall back to boost asio timers if the time to tick is // `HrTimerSpinlockThresholdUs`) and fall back to boost asio timers if the time to tick is
// large. Even for large delays, we truncate a small portion to complete the wait // large. Even for large delays, we truncate a small portion to complete the wait
// using the spinlock, prioritizing precision. // using the spinlock, prioritizing precision.
if (eq->EventExists(event.event.ident, event.event.filter)) {
eq->RemoveEvent(id, SceKernelEvent::Filter::HrTimer);
}
if (total_us < HrTimerSpinlockThresholdUs) { if (total_us < HrTimerSpinlockThresholdUs) {
return eq->AddSmallTimer(event) ? ORBIS_OK : ORBIS_KERNEL_ERROR_ENOMEM; return eq->AddSmallTimer(event) ? ORBIS_OK : ORBIS_KERNEL_ERROR_ENOMEM;
} }

View file

@ -9,6 +9,7 @@
#include <vector> #include <vector>
#include <boost/asio/steady_timer.hpp> #include <boost/asio/steady_timer.hpp>
#include <unordered_map>
#include "common/rdtsc.h" #include "common/rdtsc.h"
#include "common/types.h" #include "common/types.h"
@ -135,6 +136,12 @@ private:
}; };
class EqueueInternal { class EqueueInternal {
struct SmallTimer {
SceKernelEvent event;
std::chrono::steady_clock::time_point added;
std::chrono::microseconds interval;
};
public: public:
explicit EqueueInternal(std::string_view name) : m_name(name) {} explicit EqueueInternal(std::string_view name) : m_name(name) {}
@ -151,13 +158,14 @@ public:
int GetTriggeredEvents(SceKernelEvent* ev, int num); int GetTriggeredEvents(SceKernelEvent* ev, int num);
bool AddSmallTimer(EqueueEvent& event); bool AddSmallTimer(EqueueEvent& event);
bool HasSmallTimer() const { bool HasSmallTimer() {
return small_timer_event.event.data != 0; std::scoped_lock lock{m_mutex};
return !m_small_timers.empty();
} }
bool RemoveSmallTimer(u64 id) { bool RemoveSmallTimer(u64 id) {
if (HasSmallTimer() && small_timer_event.event.ident == id) { if (HasSmallTimer()) {
small_timer_event = {}; std::scoped_lock lock{m_mutex};
return true; return m_small_timers.erase(id) > 0;
} }
return false; return false;
} }
@ -170,8 +178,8 @@ private:
std::string m_name; std::string m_name;
std::mutex m_mutex; std::mutex m_mutex;
std::vector<EqueueEvent> m_events; std::vector<EqueueEvent> m_events;
EqueueEvent small_timer_event{};
std::condition_variable m_cond; std::condition_variable m_cond;
std::unordered_map<u64, SmallTimer> m_small_timers;
}; };
u64 PS4_SYSV_ABI sceKernelGetEventData(const SceKernelEvent* ev); u64 PS4_SYSV_ABI sceKernelGetEventData(const SceKernelEvent* ev);