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add controller remapping GUI (#2311)
* Initial Version - controller remapping GUI * rework saving to allow for multiple outputs to an input * License header * Remove PS logo from image * Add per game checkbox, fix filename, better whitespace deletion * Reorganize variables, correctly set common config label when selected * Add option to unmap, set mapping to unmapped when config entry is absent * Add XBox labels * Remove parsing from save function, make window more compact * Fix typo * Code cleanup * Additional cleanup --------- Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
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8 changed files with 1937 additions and 2 deletions
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@ -16,6 +16,7 @@
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "common/version.h"
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#include "control_settings.h"
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#include "core/file_format/pkg.h"
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#include "core/loader.h"
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#include "game_install_dialog.h"
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@ -301,8 +302,8 @@ void MainWindow::CreateConnects() {
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// this is the editor for kbm keybinds
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connect(ui->controllerButton, &QPushButton::clicked, this, [this]() {
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EditorDialog* editorWindow = new EditorDialog(this);
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editorWindow->exec(); // Show the editor window modally
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auto configWindow = new ControlSettings(m_game_info, this);
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configWindow->exec();
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});
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#ifdef ENABLE_UPDATER
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