mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-21 02:45:00 +00:00
core: Switch to std threading primitives
This commit is contained in:
parent
f39744cf62
commit
e2b1b059ed
24 changed files with 98 additions and 329 deletions
|
@ -1,9 +1,9 @@
|
|||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <mutex>
|
||||
#include "Loader/Elf.h"
|
||||
#include "Loader/SymbolsResolver.h"
|
||||
#include "Lib/Threads.h"
|
||||
|
||||
struct DynamicModuleInfo;
|
||||
class Linker;
|
||||
|
@ -130,5 +130,5 @@ public:
|
|||
|
||||
std::vector<Module*> m_modules;
|
||||
SymbolsResolver* m_HLEsymbols = nullptr;
|
||||
Lib::Mutex m_mutex;
|
||||
std::mutex m_mutex;
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue