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shader_recompiler: Define fragment output type based on number format. (#1097)
* shader_recompiler: Define fragment output type based on number format. * shader_recompiler: Fix GetAttribute SPIR-V output type. * shader_recompiler: Don't bitcast on SetAttribute unless integer target.
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75adf7c8d1
commit
e68774d449
7 changed files with 97 additions and 38 deletions
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@ -120,6 +120,7 @@ void EmitContext::DefineArithmeticTypes() {
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output_f32 = Name(TypePointer(spv::StorageClass::Output, F32[1]), "output_f32");
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output_u32 = Name(TypePointer(spv::StorageClass::Output, U32[1]), "output_u32");
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output_s32 = Name(TypePointer(spv::StorageClass::Output, S32[1]), "output_s32");
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full_result_i32x2 = Name(TypeStruct(S32[1], S32[1]), "full_result_i32x2");
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full_result_u32x2 = Name(TypeStruct(U32[1], U32[1]), "full_result_u32x2");
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@ -151,21 +152,21 @@ const VectorIds& GetAttributeType(EmitContext& ctx, AmdGpu::NumberFormat fmt) {
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UNREACHABLE_MSG("Invalid attribute type {}", fmt);
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}
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EmitContext::SpirvAttribute EmitContext::GetAttributeInfo(AmdGpu::NumberFormat fmt, Id id) {
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EmitContext::SpirvAttribute EmitContext::GetAttributeInfo(AmdGpu::NumberFormat fmt, Id id,
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bool output) {
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switch (fmt) {
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case AmdGpu::NumberFormat::Float:
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case AmdGpu::NumberFormat::Unorm:
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case AmdGpu::NumberFormat::Snorm:
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case AmdGpu::NumberFormat::SnormNz:
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return {id, input_f32, F32[1], 4};
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case AmdGpu::NumberFormat::Uint:
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return {id, input_u32, U32[1], 4};
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case AmdGpu::NumberFormat::Sint:
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return {id, input_s32, S32[1], 4};
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case AmdGpu::NumberFormat::Sscaled:
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return {id, input_f32, F32[1], 4};
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case AmdGpu::NumberFormat::Uscaled:
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return {id, input_f32, F32[1], 4};
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case AmdGpu::NumberFormat::Srgb:
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return {id, output ? output_f32 : input_f32, F32[1], 4, false};
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case AmdGpu::NumberFormat::Uint:
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return {id, output ? output_u32 : input_u32, U32[1], 4, true};
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case AmdGpu::NumberFormat::Sint:
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return {id, output ? output_s32 : input_s32, S32[1], 4, true};
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default:
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break;
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}
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@ -236,9 +237,13 @@ void EmitContext::DefineInputs() {
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: 1;
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// Note that we pass index rather than Id
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input_params[input.binding] = {
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rate_idx, input_u32,
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U32[1], input.num_components,
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false, input.instance_data_buf,
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rate_idx,
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input_u32,
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U32[1],
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input.num_components,
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true,
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false,
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input.instance_data_buf,
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};
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} else {
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Id id{DefineInput(type, input.binding)};
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@ -247,7 +252,7 @@ void EmitContext::DefineInputs() {
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} else {
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Name(id, fmt::format("vs_in_attr{}", input.binding));
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}
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input_params[input.binding] = GetAttributeInfo(input.fmt, id);
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input_params[input.binding] = GetAttributeInfo(input.fmt, id, false);
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interfaces.push_back(id);
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}
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}
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@ -320,10 +325,12 @@ void EmitContext::DefineOutputs() {
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continue;
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}
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const u32 num_components = info.stores.NumComponents(mrt);
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frag_color[i] = DefineOutput(F32[num_components], i);
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frag_num_comp[i] = num_components;
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Name(frag_color[i], fmt::format("frag_color{}", i));
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interfaces.push_back(frag_color[i]);
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const AmdGpu::NumberFormat num_format{runtime_info.fs_info.color_buffers[i].num_format};
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const Id type{GetAttributeType(*this, num_format)[num_components]};
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const Id id = DefineOutput(type, i);
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Name(id, fmt::format("frag_color{}", i));
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frag_outputs[i] = GetAttributeInfo(num_format, id, true);
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interfaces.push_back(id);
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}
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break;
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default:
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