shader_recompiler: Additional scope handling and user data as push constants (#1013)

* shader_recompiler: Use push constants for user data regs

* shader: Add some GR2 instructions

* shader: Add some instructions

* shader: Add instructions for knack

* touchups

* spirv: Better names

* buffer_cache: Ignore non gpu modified images

* clang format

* Add log

* more fixes
This commit is contained in:
TheTurtle 2024-09-23 09:55:43 +03:00 committed by GitHub
parent fb5bc371cb
commit ee38eec7fe
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23 changed files with 180 additions and 87 deletions

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@ -9,10 +9,10 @@ namespace Shader::Backend {
struct Bindings {
u32 unified{};
u32 uniform_buffer{};
u32 storage_buffer{};
u32 texture{};
u32 image{};
u32 buffer{};
u32 user_data{};
auto operator<=>(const Bindings&) const = default;
};
} // namespace Shader::Backend