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shader_recompiler: Additional scope handling and user data as push constants (#1013)
* shader_recompiler: Use push constants for user data regs * shader: Add some GR2 instructions * shader: Add some instructions * shader: Add instructions for knack * touchups * spirv: Better names * buffer_cache: Ignore non gpu modified images * clang format * Add log * more fixes
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23 changed files with 180 additions and 87 deletions
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@ -9,10 +9,10 @@ namespace Shader::Backend {
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struct Bindings {
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u32 unified{};
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u32 uniform_buffer{};
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u32 storage_buffer{};
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u32 texture{};
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u32 image{};
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u32 buffer{};
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u32 user_data{};
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auto operator<=>(const Bindings&) const = default;
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};
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} // namespace Shader::Backend
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