mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-07 11:13:15 +00:00
shader_recompiler: Implement FREXP instructions. (#1766)
This commit is contained in:
parent
722a0e36be
commit
f1c23d514b
10 changed files with 119 additions and 8 deletions
|
@ -222,7 +222,12 @@ Id EmitFPCeil64(EmitContext& ctx, Id value);
|
|||
Id EmitFPTrunc16(EmitContext& ctx, Id value);
|
||||
Id EmitFPTrunc32(EmitContext& ctx, Id value);
|
||||
Id EmitFPTrunc64(EmitContext& ctx, Id value);
|
||||
Id EmitFPFract(EmitContext& ctx, Id value);
|
||||
Id EmitFPFract32(EmitContext& ctx, Id value);
|
||||
Id EmitFPFract64(EmitContext& ctx, Id value);
|
||||
Id EmitFPFrexpSig32(EmitContext& ctx, Id value);
|
||||
Id EmitFPFrexpSig64(EmitContext& ctx, Id value);
|
||||
Id EmitFPFrexpExp32(EmitContext& ctx, Id value);
|
||||
Id EmitFPFrexpExp64(EmitContext& ctx, Id value);
|
||||
Id EmitFPOrdEqual16(EmitContext& ctx, Id lhs, Id rhs);
|
||||
Id EmitFPOrdEqual32(EmitContext& ctx, Id lhs, Id rhs);
|
||||
Id EmitFPOrdEqual64(EmitContext& ctx, Id lhs, Id rhs);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue