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Fixes and QoL (#159)
* to ensure that we're not unlocking submits too early * a final touch * video_core: texture_cache: fix for page table corruption * core: linker: a name for the game main thread * libraries: gnmdriver: an option to dump application command lists * libraries: kernel: named guest threads * video_core: added a heuristic for determination of CB/DB surface extents * fix for rebase leftover
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15 changed files with 167 additions and 14 deletions
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@ -8,6 +8,7 @@
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#include "common/logging/log.h"
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#include "common/path_util.h"
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#include "common/string_util.h"
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#include "common/thread.h"
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#include "core/aerolib/aerolib.h"
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#include "core/aerolib/stubs.h"
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#include "core/libraries/kernel/thread_management.h"
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@ -676,6 +677,8 @@ void Linker::Execute() {
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DebugDump();
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}
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Common::SetCurrentThreadName("GAME_MainThread");
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Libraries::Kernel::pthreadInitSelfMainThread();
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// Relocate all modules
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for (const auto& m : m_modules) {
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