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Getting rid of the "Separate Update Folder" option (#2719)
* real fix this time ? * should be all of it * Update en_US.ts
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064c3161c3
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5 changed files with 0 additions and 35 deletions
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@ -75,7 +75,6 @@ static double trophyNotificationDuration = 6.0;
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static bool useUnifiedInputConfig = true;
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static bool overrideControllerColor = false;
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static int controllerCustomColorRGB[3] = {0, 0, 255};
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static bool separateupdatefolder = false;
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static bool compatibilityData = false;
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static bool checkCompatibilityOnStartup = false;
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static std::string trophyKey;
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@ -352,10 +351,6 @@ void setVkGuestMarkersEnabled(bool enable) {
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vkGuestMarkers = enable;
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}
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bool getSeparateUpdateEnabled() {
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return separateupdatefolder;
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}
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bool getCompatibilityEnabled() {
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return compatibilityData;
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}
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@ -517,10 +512,6 @@ void setIsMotionControlsEnabled(bool use) {
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isMotionControlsEnabled = use;
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}
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void setSeparateUpdateEnabled(bool use) {
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separateupdatefolder = use;
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}
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void setCompatibilityEnabled(bool use) {
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compatibilityData = use;
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}
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@ -781,7 +772,6 @@ void load(const std::filesystem::path& path) {
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isAutoUpdate = toml::find_or<bool>(general, "autoUpdate", false);
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isAlwaysShowChangelog = toml::find_or<bool>(general, "alwaysShowChangelog", false);
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isSideTrophy = toml::find_or<std::string>(general, "sideTrophy", "right");
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separateupdatefolder = toml::find_or<bool>(general, "separateUpdateEnabled", false);
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compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", false);
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checkCompatibilityOnStartup =
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toml::find_or<bool>(general, "checkCompatibilityOnStartup", false);
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@ -977,7 +967,6 @@ void save(const std::filesystem::path& path) {
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data["General"]["autoUpdate"] = isAutoUpdate;
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data["General"]["alwaysShowChangelog"] = isAlwaysShowChangelog;
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data["General"]["sideTrophy"] = isSideTrophy;
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data["General"]["separateUpdateEnabled"] = separateupdatefolder;
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data["General"]["compatibilityEnabled"] = compatibilityData;
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data["General"]["checkCompatibilityOnStartup"] = checkCompatibilityOnStartup;
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data["Input"]["cursorState"] = cursorState;
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@ -1150,7 +1139,6 @@ void setDefaultValues() {
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emulator_language = "en_US";
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m_language = 1;
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gpuId = -1;
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separateupdatefolder = false;
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compatibilityData = false;
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checkCompatibilityOnStartup = false;
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backgroundImageOpacity = 50;
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@ -35,7 +35,6 @@ bool getPlayBGM();
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int getBGMvolume();
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bool getisTrophyPopupDisabled();
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bool getEnableDiscordRPC();
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bool getSeparateUpdateEnabled();
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bool getCompatibilityEnabled();
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bool getCheckCompatibilityOnStartup();
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int getBackgroundImageOpacity();
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@ -105,7 +104,6 @@ void setNeoMode(bool enable);
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void setUserName(const std::string& type);
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void setUpdateChannel(const std::string& type);
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void setChooseHomeTab(const std::string& type);
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void setSeparateUpdateEnabled(bool use);
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void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config);
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void setAllGameInstallDirs(const std::vector<GameInstallDir>& dirs_config);
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void setSaveDataPath(const std::filesystem::path& path);
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