Getting rid of the "Separate Update Folder" option (#2719)

* real fix this time ?

* should be all of it

* Update en_US.ts
This commit is contained in:
Missake212 2025-03-29 22:50:22 +00:00 committed by GitHub
parent 064c3161c3
commit faae1218fa
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 0 additions and 35 deletions

View file

@ -75,7 +75,6 @@ static double trophyNotificationDuration = 6.0;
static bool useUnifiedInputConfig = true;
static bool overrideControllerColor = false;
static int controllerCustomColorRGB[3] = {0, 0, 255};
static bool separateupdatefolder = false;
static bool compatibilityData = false;
static bool checkCompatibilityOnStartup = false;
static std::string trophyKey;
@ -352,10 +351,6 @@ void setVkGuestMarkersEnabled(bool enable) {
vkGuestMarkers = enable;
}
bool getSeparateUpdateEnabled() {
return separateupdatefolder;
}
bool getCompatibilityEnabled() {
return compatibilityData;
}
@ -517,10 +512,6 @@ void setIsMotionControlsEnabled(bool use) {
isMotionControlsEnabled = use;
}
void setSeparateUpdateEnabled(bool use) {
separateupdatefolder = use;
}
void setCompatibilityEnabled(bool use) {
compatibilityData = use;
}
@ -781,7 +772,6 @@ void load(const std::filesystem::path& path) {
isAutoUpdate = toml::find_or<bool>(general, "autoUpdate", false);
isAlwaysShowChangelog = toml::find_or<bool>(general, "alwaysShowChangelog", false);
isSideTrophy = toml::find_or<std::string>(general, "sideTrophy", "right");
separateupdatefolder = toml::find_or<bool>(general, "separateUpdateEnabled", false);
compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", false);
checkCompatibilityOnStartup =
toml::find_or<bool>(general, "checkCompatibilityOnStartup", false);
@ -977,7 +967,6 @@ void save(const std::filesystem::path& path) {
data["General"]["autoUpdate"] = isAutoUpdate;
data["General"]["alwaysShowChangelog"] = isAlwaysShowChangelog;
data["General"]["sideTrophy"] = isSideTrophy;
data["General"]["separateUpdateEnabled"] = separateupdatefolder;
data["General"]["compatibilityEnabled"] = compatibilityData;
data["General"]["checkCompatibilityOnStartup"] = checkCompatibilityOnStartup;
data["Input"]["cursorState"] = cursorState;
@ -1150,7 +1139,6 @@ void setDefaultValues() {
emulator_language = "en_US";
m_language = 1;
gpuId = -1;
separateupdatefolder = false;
compatibilityData = false;
checkCompatibilityOnStartup = false;
backgroundImageOpacity = 50;

View file

@ -35,7 +35,6 @@ bool getPlayBGM();
int getBGMvolume();
bool getisTrophyPopupDisabled();
bool getEnableDiscordRPC();
bool getSeparateUpdateEnabled();
bool getCompatibilityEnabled();
bool getCheckCompatibilityOnStartup();
int getBackgroundImageOpacity();
@ -105,7 +104,6 @@ void setNeoMode(bool enable);
void setUserName(const std::string& type);
void setUpdateChannel(const std::string& type);
void setChooseHomeTab(const std::string& type);
void setSeparateUpdateEnabled(bool use);
void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config);
void setAllGameInstallDirs(const std::vector<GameInstallDir>& dirs_config);
void setSaveDataPath(const std::filesystem::path& path);